Loading apps/renderer.c +0 −19 Original line number Diff line number Diff line Loading @@ -785,9 +785,7 @@ int main( int16_t delayNumSamples = -1; int16_t delayNumSamples_orig = 0; int16_t zeroPad = 0; #ifdef FIX_LARGE_RENDERER_DELAY_COMP int16_t zeroPadToWrite = 0; #endif int32_t delayTimeScale = 0; int16_t i, numChannels; ivas_error error = IVAS_ERR_OK; Loading Loading @@ -1811,11 +1809,7 @@ int main( if ( audioWriter != NULL ) { #endif #ifdef FIX_LARGE_RENDERER_DELAY_COMP if ( delayNumSamples * num_out_channels < outBufferSize ) #else if ( delayNumSamples < outBufferSize ) #endif { if ( AudioFileWriter_write( audioWriter, &outInt16Buffer[delayNumSamples * num_out_channels], outBufferSize - ( delayNumSamples * num_out_channels ) ) != IVAS_ERR_OK ) { Loading @@ -1826,11 +1820,7 @@ int main( } else { #ifdef FIX_LARGE_RENDERER_DELAY_COMP delayNumSamples -= (int16_t) ( outBufferSize / num_out_channels ); #else delayNumSamples -= (int16_t) outBufferSize; #endif } #ifdef SPLIT_REND_WITH_HEAD_ROT } Loading Loading @@ -1930,7 +1920,6 @@ int main( if ( audioWriter != NULL ) { #endif #ifdef FIX_LARGE_RENDERER_DELAY_COMP for ( zeroPadToWrite = zeroPad; zeroPadToWrite > frameSize_smpls; zeroPadToWrite -= frameSize_smpls ) { memset( outInt16Buffer, 0, outBufferSize * sizeof( int16_t ) ); Loading @@ -1948,14 +1937,6 @@ int main( exit( -1 ); } zeroPadToWrite = 0; #else memset( outInt16Buffer, 0, zeroPad * outBuffer.config.numChannels * sizeof( int16_t ) ); if ( ( error = AudioFileWriter_write( audioWriter, outInt16Buffer, zeroPad * outBuffer.config.numChannels ) ) != IVAS_ERR_OK ) { fprintf( stderr, "\nOutput audio file writer error\n" ); exit( -1 ); } #endif #ifdef SPLIT_REND_WITH_HEAD_ROT } #endif Loading lib_com/options.h +0 −1 Original line number Diff line number Diff line Loading @@ -161,7 +161,6 @@ #endif #define FIX_LARGE_RENDERER_DELAY_COMP /* Fix renderer delay compensation with delays greater than 1 frame */ #define API_5MS /*FhG, Dlb: add 5ms framing cmd line arg*/ #define FIX_706_REND_COMPLEXITY_LEVELS /* VoiceAge: Implement complexity levels to renderer */ Loading Loading
apps/renderer.c +0 −19 Original line number Diff line number Diff line Loading @@ -785,9 +785,7 @@ int main( int16_t delayNumSamples = -1; int16_t delayNumSamples_orig = 0; int16_t zeroPad = 0; #ifdef FIX_LARGE_RENDERER_DELAY_COMP int16_t zeroPadToWrite = 0; #endif int32_t delayTimeScale = 0; int16_t i, numChannels; ivas_error error = IVAS_ERR_OK; Loading Loading @@ -1811,11 +1809,7 @@ int main( if ( audioWriter != NULL ) { #endif #ifdef FIX_LARGE_RENDERER_DELAY_COMP if ( delayNumSamples * num_out_channels < outBufferSize ) #else if ( delayNumSamples < outBufferSize ) #endif { if ( AudioFileWriter_write( audioWriter, &outInt16Buffer[delayNumSamples * num_out_channels], outBufferSize - ( delayNumSamples * num_out_channels ) ) != IVAS_ERR_OK ) { Loading @@ -1826,11 +1820,7 @@ int main( } else { #ifdef FIX_LARGE_RENDERER_DELAY_COMP delayNumSamples -= (int16_t) ( outBufferSize / num_out_channels ); #else delayNumSamples -= (int16_t) outBufferSize; #endif } #ifdef SPLIT_REND_WITH_HEAD_ROT } Loading Loading @@ -1930,7 +1920,6 @@ int main( if ( audioWriter != NULL ) { #endif #ifdef FIX_LARGE_RENDERER_DELAY_COMP for ( zeroPadToWrite = zeroPad; zeroPadToWrite > frameSize_smpls; zeroPadToWrite -= frameSize_smpls ) { memset( outInt16Buffer, 0, outBufferSize * sizeof( int16_t ) ); Loading @@ -1948,14 +1937,6 @@ int main( exit( -1 ); } zeroPadToWrite = 0; #else memset( outInt16Buffer, 0, zeroPad * outBuffer.config.numChannels * sizeof( int16_t ) ); if ( ( error = AudioFileWriter_write( audioWriter, outInt16Buffer, zeroPad * outBuffer.config.numChannels ) ) != IVAS_ERR_OK ) { fprintf( stderr, "\nOutput audio file writer error\n" ); exit( -1 ); } #endif #ifdef SPLIT_REND_WITH_HEAD_ROT } #endif Loading
lib_com/options.h +0 −1 Original line number Diff line number Diff line Loading @@ -161,7 +161,6 @@ #endif #define FIX_LARGE_RENDERER_DELAY_COMP /* Fix renderer delay compensation with delays greater than 1 frame */ #define API_5MS /*FhG, Dlb: add 5ms framing cmd line arg*/ #define FIX_706_REND_COMPLEXITY_LEVELS /* VoiceAge: Implement complexity levels to renderer */ Loading