Loading lib_com/options.h +0 −1 Original line number Diff line number Diff line Loading @@ -144,7 +144,6 @@ /*#define FIX_I4_OL_PITCH*/ /* fix open-loop pitch used for EVS core switching */ /*#define FIX_I1_113*/ /* under review : MCT bit distribution optimization for SBA high bitrates*/ #define EFAP_FIX_POLY /* Issue 167: fix bug in EFAP polygon selection */ #define SBA_HOA_HBR_IMPROV /* issue 91: Improvements to SBA high bitrate HOA3 coding */ #define ALLRAD_OPTIM /* Issue 159: Optimize memory allocation for ALLRAD */ #define FIX_I178_HQ_BUFFER_OVERRUN /* issue 178: Buffer overrun in HQ core decoder -- spectral filling buffer did not account for extended transition frame in IVAS */ Loading lib_dec/ivas_efap.c +0 −22 Original line number Diff line number Diff line Loading @@ -100,9 +100,7 @@ static float vertex_distance( const EFAP_VERTEX *vtxArray, const EFAP_LS_TRIANGL static float point_plane_distance( const float P1[3], const float P2[3], const float P3[3], const float X[3] ); #ifdef EFAP_FIX_POLY static float point_poly_distance( const EFAP_POLYSET poly, const float X[3] ); #endif static void efap_crossp( const float *v1, const float *v2, float *v ); static int16_t find_int_in_tri( const EFAP_LS_TRIANGLE *tri, const int16_t n, const int16_t r, int16_t *pos ); Loading @@ -127,9 +125,7 @@ static int16_t in_poly( const float P[2], const EFAP_POLYSET poly ); static int16_t in_tri( float A[2], float B[2], float C[2], float P_minus_A[2] ); #ifdef EFAP_FIX_POLY static void sph2cart( const float azi, const float ele, float *pos ); #endif /*-----------------------------------------------------------------------* * Global function definitions Loading Loading @@ -1502,13 +1498,7 @@ static void add_vertex( vtxArray[pos].ele = ( ( -180.0f > tmp ) ? -180.0f : tmp ); /* Converting spherical coordinates to cartesians, assuming radius = 1 */ #ifdef EFAP_FIX_POLY sph2cart( vtxArray[pos].azi, vtxArray[pos].ele, &vtxArray[pos].pos[0] ); #else vtxArray[pos].pos[0] = cosf( vtxArray[pos].azi * PI_OVER_180 ) * cosf( vtxArray[pos].ele * PI_OVER_180 ); vtxArray[pos].pos[1] = sinf( vtxArray[pos].azi * PI_OVER_180 ) * cosf( vtxArray[pos].ele * PI_OVER_180 ); vtxArray[pos].pos[2] = sinf( vtxArray[pos].ele * PI_OVER_180 ); #endif /* Computing the index defined by idx = idxAziTmp + 181 * idxEleTmp */ Loading Loading @@ -1600,7 +1590,6 @@ static float vertex_distance( return point_plane_distance( A, B, C, P ); } #ifdef EFAP_FIX_POLY /*-------------------------------------------------------------------------* * point_poly_distance() * Loading @@ -1620,7 +1609,6 @@ static float point_poly_distance( return point_plane_distance( P1, P2, P3, X ); } #endif /*-------------------------------------------------------------------------* * point_plane_distance() Loading Loading @@ -2112,7 +2100,6 @@ static int16_t get_poly_num( ) { int16_t i; #ifdef EFAP_FIX_POLY int16_t num_poly, found_poly; int16_t poly_tmp[EFAP_MAX_CHAN_NUM]; float poly_dist[EFAP_MAX_CHAN_NUM]; Loading @@ -2125,12 +2112,10 @@ static int16_t get_poly_num( sph2cart( P[0], P[1], &pos[0] ); /* Filter the polygon list with a fast 2d check */ #endif for ( i = 0; i < polyData->numPoly; ++i ) { if ( in_poly( P, polyData->polysetArray[i] ) ) { #ifdef EFAP_FIX_POLY /* select only polygons which are visible from the point */ dist_tmp = point_poly_distance( polyData->polysetArray[i], pos ); if ( dist_tmp == 0 ) Loading @@ -2143,12 +2128,8 @@ static int16_t get_poly_num( poly_dist[num_poly] = dist_tmp; num_poly++; } #else return i; #endif } } #ifdef EFAP_FIX_POLY if ( num_poly == 0 ) { return -1; Loading @@ -2167,9 +2148,6 @@ static int16_t get_poly_num( } return found_poly; #else return -1; #endif } Loading Loading
lib_com/options.h +0 −1 Original line number Diff line number Diff line Loading @@ -144,7 +144,6 @@ /*#define FIX_I4_OL_PITCH*/ /* fix open-loop pitch used for EVS core switching */ /*#define FIX_I1_113*/ /* under review : MCT bit distribution optimization for SBA high bitrates*/ #define EFAP_FIX_POLY /* Issue 167: fix bug in EFAP polygon selection */ #define SBA_HOA_HBR_IMPROV /* issue 91: Improvements to SBA high bitrate HOA3 coding */ #define ALLRAD_OPTIM /* Issue 159: Optimize memory allocation for ALLRAD */ #define FIX_I178_HQ_BUFFER_OVERRUN /* issue 178: Buffer overrun in HQ core decoder -- spectral filling buffer did not account for extended transition frame in IVAS */ Loading
lib_dec/ivas_efap.c +0 −22 Original line number Diff line number Diff line Loading @@ -100,9 +100,7 @@ static float vertex_distance( const EFAP_VERTEX *vtxArray, const EFAP_LS_TRIANGL static float point_plane_distance( const float P1[3], const float P2[3], const float P3[3], const float X[3] ); #ifdef EFAP_FIX_POLY static float point_poly_distance( const EFAP_POLYSET poly, const float X[3] ); #endif static void efap_crossp( const float *v1, const float *v2, float *v ); static int16_t find_int_in_tri( const EFAP_LS_TRIANGLE *tri, const int16_t n, const int16_t r, int16_t *pos ); Loading @@ -127,9 +125,7 @@ static int16_t in_poly( const float P[2], const EFAP_POLYSET poly ); static int16_t in_tri( float A[2], float B[2], float C[2], float P_minus_A[2] ); #ifdef EFAP_FIX_POLY static void sph2cart( const float azi, const float ele, float *pos ); #endif /*-----------------------------------------------------------------------* * Global function definitions Loading Loading @@ -1502,13 +1498,7 @@ static void add_vertex( vtxArray[pos].ele = ( ( -180.0f > tmp ) ? -180.0f : tmp ); /* Converting spherical coordinates to cartesians, assuming radius = 1 */ #ifdef EFAP_FIX_POLY sph2cart( vtxArray[pos].azi, vtxArray[pos].ele, &vtxArray[pos].pos[0] ); #else vtxArray[pos].pos[0] = cosf( vtxArray[pos].azi * PI_OVER_180 ) * cosf( vtxArray[pos].ele * PI_OVER_180 ); vtxArray[pos].pos[1] = sinf( vtxArray[pos].azi * PI_OVER_180 ) * cosf( vtxArray[pos].ele * PI_OVER_180 ); vtxArray[pos].pos[2] = sinf( vtxArray[pos].ele * PI_OVER_180 ); #endif /* Computing the index defined by idx = idxAziTmp + 181 * idxEleTmp */ Loading Loading @@ -1600,7 +1590,6 @@ static float vertex_distance( return point_plane_distance( A, B, C, P ); } #ifdef EFAP_FIX_POLY /*-------------------------------------------------------------------------* * point_poly_distance() * Loading @@ -1620,7 +1609,6 @@ static float point_poly_distance( return point_plane_distance( P1, P2, P3, X ); } #endif /*-------------------------------------------------------------------------* * point_plane_distance() Loading Loading @@ -2112,7 +2100,6 @@ static int16_t get_poly_num( ) { int16_t i; #ifdef EFAP_FIX_POLY int16_t num_poly, found_poly; int16_t poly_tmp[EFAP_MAX_CHAN_NUM]; float poly_dist[EFAP_MAX_CHAN_NUM]; Loading @@ -2125,12 +2112,10 @@ static int16_t get_poly_num( sph2cart( P[0], P[1], &pos[0] ); /* Filter the polygon list with a fast 2d check */ #endif for ( i = 0; i < polyData->numPoly; ++i ) { if ( in_poly( P, polyData->polysetArray[i] ) ) { #ifdef EFAP_FIX_POLY /* select only polygons which are visible from the point */ dist_tmp = point_poly_distance( polyData->polysetArray[i], pos ); if ( dist_tmp == 0 ) Loading @@ -2143,12 +2128,8 @@ static int16_t get_poly_num( poly_dist[num_poly] = dist_tmp; num_poly++; } #else return i; #endif } } #ifdef EFAP_FIX_POLY if ( num_poly == 0 ) { return -1; Loading @@ -2167,9 +2148,6 @@ static int16_t get_poly_num( } return found_poly; #else return -1; #endif } Loading