Loading apps/decoder.c +5 −3 Original line number Diff line number Diff line Loading @@ -306,8 +306,11 @@ int main( if ( arg.enableHeadRotation ) { /* sanity check */ #if 0 if ( arg.outputConfig != IVAS_AUDIO_CONFIG_BINAURAL && arg.outputConfig != IVAS_AUDIO_CONFIG_BINAURAL_ROOM_IR && arg.outputConfig != IVAS_AUDIO_CONFIG_BINAURAL_ROOM_REVERB if ( arg.outputConfig != IVAS_AUDIO_CONFIG_BINAURAL && arg.outputConfig != IVAS_AUDIO_CONFIG_BINAURAL_ROOM_IR #ifdef ALLOW_HOA3_ROTATION && arg.outputConfig != IVAS_AUDIO_CONFIG_HOA3 #endif && arg.outputConfig != IVAS_AUDIO_CONFIG_BINAURAL_ROOM_REVERB #ifdef SPLIT_REND_WITH_HEAD_ROT && arg.outputConfig != IVAS_AUDIO_CONFIG_BINAURAL_SPLIT_CODED && arg.outputConfig != IVAS_AUDIO_CONFIG_BINAURAL_SPLIT_PCM #endif Loading @@ -316,7 +319,6 @@ int main( fprintf( stderr, "\nError: Head-rotation file file cannot be used in this output configuration.\n\n" ); goto cleanup; } #endif if ( ( error = RotationFileReader_open( arg.headrotTrajFileName, &headRotReader ) ) != IVAS_ERR_OK ) { Loading Loading
apps/decoder.c +5 −3 Original line number Diff line number Diff line Loading @@ -306,8 +306,11 @@ int main( if ( arg.enableHeadRotation ) { /* sanity check */ #if 0 if ( arg.outputConfig != IVAS_AUDIO_CONFIG_BINAURAL && arg.outputConfig != IVAS_AUDIO_CONFIG_BINAURAL_ROOM_IR && arg.outputConfig != IVAS_AUDIO_CONFIG_BINAURAL_ROOM_REVERB if ( arg.outputConfig != IVAS_AUDIO_CONFIG_BINAURAL && arg.outputConfig != IVAS_AUDIO_CONFIG_BINAURAL_ROOM_IR #ifdef ALLOW_HOA3_ROTATION && arg.outputConfig != IVAS_AUDIO_CONFIG_HOA3 #endif && arg.outputConfig != IVAS_AUDIO_CONFIG_BINAURAL_ROOM_REVERB #ifdef SPLIT_REND_WITH_HEAD_ROT && arg.outputConfig != IVAS_AUDIO_CONFIG_BINAURAL_SPLIT_CODED && arg.outputConfig != IVAS_AUDIO_CONFIG_BINAURAL_SPLIT_PCM #endif Loading @@ -316,7 +319,6 @@ int main( fprintf( stderr, "\nError: Head-rotation file file cannot be used in this output configuration.\n\n" ); goto cleanup; } #endif if ( ( error = RotationFileReader_open( arg.headrotTrajFileName, &headRotReader ) ) != IVAS_ERR_OK ) { Loading