Loading lib_rend/lib_rend.c +9 −8 Original line number Diff line number Diff line Loading @@ -4627,13 +4627,13 @@ static ivas_error renderIsmToBinauralRoom( pan_vector previousPanGains; IVAS_REND_AudioBuffer tmpMcBuffer; IVAS_REND_AudioObjectPosition rotatedPos; const IVAS_REND_HeadRotData *headRotData; #ifdef EXTERNAL_ORIENTATIONS const COMBINED_ORIENTATION_HANDLE *hCombinedOrientationData; int8_t combinedOrientationEnabled; int16_t j; #else IVAS_QUATERNION quat; const IVAS_REND_HeadRotData *headRotData; #endif #ifdef JBM_TSM_ON_TCS float *p_tmpRendBuffer[MAX_OUTPUT_CHANNELS]; Loading @@ -4646,7 +4646,6 @@ static ivas_error renderIsmToBinauralRoom( push_wmops( "renderIsmToBinauralRoom" ); headRotData = ismInput->base.ctx.pHeadRotData; rotatedPos = defaultObjectPosition(); #ifdef EXTERNAL_ORIENTATIONS Loading @@ -4663,6 +4662,8 @@ static ivas_error renderIsmToBinauralRoom( } } } #else headRotData = ismInput->base.ctx.pHeadRotData; #endif if ( ismInput->hReverb != NULL && ismInput->hReverb->pConfig.roomAcoustics.use_brir == 0 && ismInput->hReverb->pConfig.roomAcoustics.late_reverb_on == 1 && Loading Loading
lib_rend/lib_rend.c +9 −8 Original line number Diff line number Diff line Loading @@ -4627,13 +4627,13 @@ static ivas_error renderIsmToBinauralRoom( pan_vector previousPanGains; IVAS_REND_AudioBuffer tmpMcBuffer; IVAS_REND_AudioObjectPosition rotatedPos; const IVAS_REND_HeadRotData *headRotData; #ifdef EXTERNAL_ORIENTATIONS const COMBINED_ORIENTATION_HANDLE *hCombinedOrientationData; int8_t combinedOrientationEnabled; int16_t j; #else IVAS_QUATERNION quat; const IVAS_REND_HeadRotData *headRotData; #endif #ifdef JBM_TSM_ON_TCS float *p_tmpRendBuffer[MAX_OUTPUT_CHANNELS]; Loading @@ -4646,7 +4646,6 @@ static ivas_error renderIsmToBinauralRoom( push_wmops( "renderIsmToBinauralRoom" ); headRotData = ismInput->base.ctx.pHeadRotData; rotatedPos = defaultObjectPosition(); #ifdef EXTERNAL_ORIENTATIONS Loading @@ -4663,6 +4662,8 @@ static ivas_error renderIsmToBinauralRoom( } } } #else headRotData = ismInput->base.ctx.pHeadRotData; #endif if ( ismInput->hReverb != NULL && ismInput->hReverb->pConfig.roomAcoustics.use_brir == 0 && ismInput->hReverb->pConfig.roomAcoustics.late_reverb_on == 1 && Loading