Commit e7d631f7 authored by multrus's avatar multrus
Browse files

[cleanup] accept FIX_264_AUDIO_CHANNELS_TO_HEAP

parent afa476ca
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@@ -474,11 +474,7 @@ void ivas_FB_mixer_close(

void ivas_fb_mixer_pcm_ingest(
    IVAS_FB_MIXER_HANDLE hFbMixer, /* i/o: FB mixer handle             */
#ifdef FIX_264_AUDIO_CHANNELS_TO_HEAP
    float *pcm_in[], /* i  : input audio channels        */
#else
    float pcm_in[][L_FRAME48k], /* i  : input audio channels        */
#endif
    float **ppOut_pcm,       /* o  : output audio channels       */
    const int16_t frame_len, /* i  : frame length                */
    const int16_t HOA_md_ind[IVAS_SPAR_MAX_CH] )
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@@ -311,11 +311,7 @@ void ivas_sba_get_spar_hoa_md_flag(
 *-------------------------------------------------------------------*/

void ivas_sba_zero_vert_comp(
#ifdef FIX_264_AUDIO_CHANNELS_TO_HEAP
    float *sba_data[], /* i  : SBA signals                 */
#else
    float sba_data[][L_FRAME48k], /* i  : SBA signals                 */
#endif
    const int16_t sba_order,  /* i  : SBA order                   */
    const int16_t sba_planar, /* i  : SBA planar flag             */
    const int16_t input_frame /* i  : frame length                */
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@@ -160,7 +160,6 @@
#define OSBA_SPLIT_RENDERING
#endif

#define FIX_264_AUDIO_CHANNELS_TO_HEAP                  /* VA: issue 243: Move audio channels memory from stack to heap */
#define FIX_691_OSBA_CRASH                              /* FhG: Fix for issue 691: Crash for OSBA Stereo out */
#define FIX_694_OMASA_EXTREME                           /* Nokia: fix for crash in OMASA on extreme sample */
#define FIX_679_JBM_MC2SBA                              /* FhG: fix issue 679: check for transport vs. internal channel count in JBM prior to ivas_mc2sba() */
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@@ -173,13 +173,8 @@ void ivas_spar_agc_dec_close(

void ivas_agc_dec_process(
    ivas_agc_dec_state_t *hAgcDec, /* i/o: AGC decoder handle       */
#ifdef FIX_264_AUDIO_CHANNELS_TO_HEAP
    float *pcm_in[],  /* i  : input audio channels     */
    float *pcm_out[], /* o  : output audio channels    */
#else
    float pcm_in[][L_FRAME48k],  /* i  : input audio channels     */
    float pcm_out[][L_FRAME48k], /* o  : output audio channels    */
#endif
    const int16_t n_channels,  /* i  : number of channels       */
    const int16_t output_frame /* i  : output frame length      */
)
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