float*lc3plusDelayBuffers[MAX_HEAD_ROT_POSES*BINAURAL_CHANNELS];/* Used to time-align head pose correction metadata with LC3plus-coded reference audio */
assert(inConfig==IVAS_AUDIO_CONFIG_HOA3&&(*rendCtx.pOutSampleRate==48000)&&"split binaural fast conv mode is currently supported with HOA3 input and 48k sampling rate only");
assert(inConfig==IVAS_AUDIO_CONFIG_HOA3&&(*rendCtx.pOutSampleRate==48000)&&"split binaural fast conv mode is currently supported with HOA3 input and 48k sampling rate only");
inAudio.config.numSamplesPerChannel*inAudio.config.numChannels);/* TODO: the output buffer is empty at this point, should be moved to a point after decoding the split bitstream */
modelITD->azimKSeq_dyn=(float*)malloc(((modelITD->azimDim3+1)/2-2)*sizeof(float));/* basis functions are flipped around 180 deg, number of basis functions above/below is (N+1)/2 */
modelITD->azimKSeq_dyn=(float*)malloc(((modelITD->azimDim3+1)/2-2)*sizeof(float));/* basis functions are flipped around 180 deg, number of basis functions above/below is (N+1)/2 */
modelITD->azimKSeq_dyn=(float*)malloc(((modelITD->azimDim3+1)/2-2)*sizeof(float));/* basis functions are flipped around 180 deg, number of basis functions above/below is (N+1)/2 */