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[Rendering] Implement user-configurable LFE handling

The current proposal is:

  • LFE input will be passed-through to a format that supports it
  • If the output format does not support it:
    • For multichannel or ambisonics, the user can specify:
      • a triplet of gain, azimuth, elevation to pan the signal to the desired position
      • a panning matrix of dimension [ num_lfe_in x num_ch_out ] with elements specifying output gain
    • For Binaural rendering, the recommendation by Dolby will be applied, where LFE is added to both left and right ears with 5.5dB gain after LPF.
Edited by Archit Tamarapu