Optimize xfading in external renderer
In lib_rend/lib_rend.c::renderBufferChannelLerp()
the fade in/out weights are computed for each channel rendered. These values could instead be computed once and reused.
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In lib_rend/lib_rend.c::renderBufferChannelLerp()
the fade in/out weights are computed for each channel rendered. These values could instead be computed once and reused.