Wrong multiplication function used in printing external renderer framesize
# Basic info <!--- Add commit SHA used to reproduce--> - Fixed point: - Renderer (fixed): 244017a12cc5523b6996129d277af1da64c82dc0 # Bug description The printout of the framesize is always 0ms due to an incorrect computation. # Ways to reproduce Run the external renderer with any BINAURAL output configuration variant. Frame size can be unset or set to 5/10/20ms.
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