OSBA Rendering Room Reverb - Wrong pointer increment in ivas_dirac_dec_render_sf_fx()
# Basic info
<!--- Add commit SHA used to reproduce-->
- Fixed point:
- Encoder (fixed): n/a
- Decoder (fixed): a90c34d30595b4cbe74c74d2b8cad559e16e40a7
# Bug description
In the function ivas_dirac_dec_render_sf_fx() there is a wrong pointer increment, which affects the rendering of objects (at least for OSBA):
BASOP, lib_dec/ivas_dirac_dec_fx.c, line 3792:
```
FOR( l = 0; l < hSpatParamRendCom->num_freq_bands; l++ )
{
Cldfb_RealBuffer_fx[j2][k][l] = Madd_32_32( Cldfb_RealBuffer_fx[j2][k][l], g_fx, *tc_re_fx );
move32();
tc_re_fx++;
Cldfb_ImagBuffer_fx[j2][k][l] = Madd_32_32( Cldfb_ImagBuffer_fx[j2][k][l], g_fx, *tc_im_fx );
move32();
tc_re_fx++; <-- issue is here
}
```
The corresponding code in floating-point looks like this:
```
for ( l = 0; l < hSpatParamRendCom->num_freq_bands; l++ )
{
Cldfb_RealBuffer[j2][k][l] += g * *( tc_re++ );
Cldfb_ImagBuffer[j2][k][l] += g * *( tc_im++ );
}
```
As can be seen, in BASOP the pointer `tc_re_fx` is incremented twice. The second time, actually `ci_fx` should be incremented.
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issue