Loading apps/decoder.c +3 −10 Original line number Diff line number Diff line Loading @@ -1508,16 +1508,11 @@ static bool parseCmdlIVAS_dec( i += tmp; } #ifndef OBJECT_EDIT_FILE_INTERFACE else if ( strcmp( argv_to_upper, "-OBJ_EDIT" ) == 0 ) { arg->objEditEnabled = true; i++; } #else else if ( strcmp( argv_to_upper, "-OBJ_EDIT_FILE" ) == 0 ) { i++; #ifdef OBJECT_EDIT_FILE_INTERFACE if ( argc - i <= 3 || argv[i][0] == '-' ) { fprintf( stderr, "Error: Object editing instruction filename not specified!\n\n" ); Loading @@ -1533,11 +1528,9 @@ static bool parseCmdlIVAS_dec( { arg->objEditFileName = argv[i]; /* read edit instructions from this file */ } arg->objEditEnabled = true; i++; } #endif } /*-----------------------------------------------------------------* * Option not recognized Loading Loading @@ -1742,7 +1735,7 @@ static void usage_dec( void ) #ifndef OBJECT_EDIT_FILE_INTERFACE fprintf( stdout, "-obj_edit : Enable objects editing\n" ); #else fprintf( stdout, "-obj_edit_file File : Object editing instructions file or NULL for built-in example\n" ); fprintf( stdout, "-obj_edit File : Object editing instructions file or NULL for built-in example\n" ); #endif fprintf( stdout, "-level level : Complexity level, level = (1, 2, 3), will be defined after characterisation. \n" ); fprintf( stdout, " Currently, all values default to level 3 (full functionality).\n" ); Loading readme.txt +1 −1 Original line number Diff line number Diff line Loading @@ -307,7 +307,7 @@ Options: -aeid ID | File : Acoustic environment ID (number > 0) or alternatively, it can be a text file where each line contains "ID duration" for BINAURAL_ROOM_REVERB output configuration. -obj_edit_file File : Object editing instructions file or NULL for built-in example -obj_edit File : Object editing instructions file or NULL for built-in example -level level : Complexity level, level = (1, 2, 3), will be defined after characterisation. -om File : Coded metadata File for BINAURAL_SPLIT_PCM OutputConf Currently, all values default to level 3 (full functionality). Loading Loading
apps/decoder.c +3 −10 Original line number Diff line number Diff line Loading @@ -1508,16 +1508,11 @@ static bool parseCmdlIVAS_dec( i += tmp; } #ifndef OBJECT_EDIT_FILE_INTERFACE else if ( strcmp( argv_to_upper, "-OBJ_EDIT" ) == 0 ) { arg->objEditEnabled = true; i++; } #else else if ( strcmp( argv_to_upper, "-OBJ_EDIT_FILE" ) == 0 ) { i++; #ifdef OBJECT_EDIT_FILE_INTERFACE if ( argc - i <= 3 || argv[i][0] == '-' ) { fprintf( stderr, "Error: Object editing instruction filename not specified!\n\n" ); Loading @@ -1533,11 +1528,9 @@ static bool parseCmdlIVAS_dec( { arg->objEditFileName = argv[i]; /* read edit instructions from this file */ } arg->objEditEnabled = true; i++; } #endif } /*-----------------------------------------------------------------* * Option not recognized Loading Loading @@ -1742,7 +1735,7 @@ static void usage_dec( void ) #ifndef OBJECT_EDIT_FILE_INTERFACE fprintf( stdout, "-obj_edit : Enable objects editing\n" ); #else fprintf( stdout, "-obj_edit_file File : Object editing instructions file or NULL for built-in example\n" ); fprintf( stdout, "-obj_edit File : Object editing instructions file or NULL for built-in example\n" ); #endif fprintf( stdout, "-level level : Complexity level, level = (1, 2, 3), will be defined after characterisation. \n" ); fprintf( stdout, " Currently, all values default to level 3 (full functionality).\n" ); Loading
readme.txt +1 −1 Original line number Diff line number Diff line Loading @@ -307,7 +307,7 @@ Options: -aeid ID | File : Acoustic environment ID (number > 0) or alternatively, it can be a text file where each line contains "ID duration" for BINAURAL_ROOM_REVERB output configuration. -obj_edit_file File : Object editing instructions file or NULL for built-in example -obj_edit File : Object editing instructions file or NULL for built-in example -level level : Complexity level, level = (1, 2, 3), will be defined after characterisation. -om File : Coded metadata File for BINAURAL_SPLIT_PCM OutputConf Currently, all values default to level 3 (full functionality). Loading