Loading lib_com/options.h +6 −11 Original line number Diff line number Diff line Loading @@ -143,12 +143,6 @@ /* only BE switches wrt operation points tested in selection */ /*#define FIX_I4_OL_PITCH*/ /* fix open-loop pitch used for EVS core switching */ #define TD_TDREND_FIX_NULLPTR_ACCESS /* FhG: avoid nullptr access in ivas_rend_TDObjRendOpen */ #define TD_REND_FIX_DIV_BY_ZERO /* FhG: avoid division by zero in sincResample fn */ #define RENAME_GWLPR /* FhG: Rename clashing symbol */ #define VLBR_20MS_MD /* Dlb: SBA VLBR 20ms Optimization*/ #define FIX_563_PARAMMC_LIMITER /* FhG: issue 563: fix ILD limiter when coming from silence w/o transient set */ #define FIX_560_VAD_FLAG /* Eri: Issue 560 - VAD flag issue for unified stereo */ Loading @@ -173,14 +167,13 @@ #define FIX_593_STL_INCLUDE /* FhG: Issue 593: correct include of stl.h in lib_enc/ivas_stereo_eclvq_enc.c */ #define FIX_583_CLANG_TRANS_DET /* FhG: Issue 583: clang left shift on ramp_up_flag in transient detector */ /* ################## End BE DEVELOPMENT switches ######################### */ /* Fixes for bugs found during split rendering contribution development */ #define REND_STATIC_MEM_OPT /* Dlb: Static memory optimisation for external renderer */ #define EULER2QUAT_FIX /* Dlb: Fix for Euler2Quat()/Quat2EulerDegree functions */ #define SBA_CREND_ROT_OPT /* Dlb: Optimisation for rotateFrameSba() used for SHD rotations in external renderer */ #define TD_TDREND_FIX_NULLPTR_ACCESS /* FhG: avoid nullptr access in ivas_rend_TDObjRendOpen */ #define TD_REND_FIX_DIV_BY_ZERO /* FhG: avoid division by zero in sincResample fn */ #define RENAME_GWLPR /* FhG: Rename clashing symbol */ #define SPLIT_REND_WITH_HEAD_ROT /* Dlb,FhG: Split Rendering contributions 21 and 35 */ Loading Loading @@ -224,7 +217,9 @@ #define SPLIT_REND_LC3PLUS /* FhG: split rendering using LC3plus codec */ #endif /* SPLIT_REND_WITH_HEAD_ROT */ /* ################## End DEVELOPMENT switches ######################### */ /* ################## End BE DEVELOPMENT switches ######################### */ /* #################### Start NON-BE CR switches ########################## */ /* any switch which is non-be wrt operation points tested in selection */ /* all switches in this category should start with "CR_" */ Loading Loading
lib_com/options.h +6 −11 Original line number Diff line number Diff line Loading @@ -143,12 +143,6 @@ /* only BE switches wrt operation points tested in selection */ /*#define FIX_I4_OL_PITCH*/ /* fix open-loop pitch used for EVS core switching */ #define TD_TDREND_FIX_NULLPTR_ACCESS /* FhG: avoid nullptr access in ivas_rend_TDObjRendOpen */ #define TD_REND_FIX_DIV_BY_ZERO /* FhG: avoid division by zero in sincResample fn */ #define RENAME_GWLPR /* FhG: Rename clashing symbol */ #define VLBR_20MS_MD /* Dlb: SBA VLBR 20ms Optimization*/ #define FIX_563_PARAMMC_LIMITER /* FhG: issue 563: fix ILD limiter when coming from silence w/o transient set */ #define FIX_560_VAD_FLAG /* Eri: Issue 560 - VAD flag issue for unified stereo */ Loading @@ -173,14 +167,13 @@ #define FIX_593_STL_INCLUDE /* FhG: Issue 593: correct include of stl.h in lib_enc/ivas_stereo_eclvq_enc.c */ #define FIX_583_CLANG_TRANS_DET /* FhG: Issue 583: clang left shift on ramp_up_flag in transient detector */ /* ################## End BE DEVELOPMENT switches ######################### */ /* Fixes for bugs found during split rendering contribution development */ #define REND_STATIC_MEM_OPT /* Dlb: Static memory optimisation for external renderer */ #define EULER2QUAT_FIX /* Dlb: Fix for Euler2Quat()/Quat2EulerDegree functions */ #define SBA_CREND_ROT_OPT /* Dlb: Optimisation for rotateFrameSba() used for SHD rotations in external renderer */ #define TD_TDREND_FIX_NULLPTR_ACCESS /* FhG: avoid nullptr access in ivas_rend_TDObjRendOpen */ #define TD_REND_FIX_DIV_BY_ZERO /* FhG: avoid division by zero in sincResample fn */ #define RENAME_GWLPR /* FhG: Rename clashing symbol */ #define SPLIT_REND_WITH_HEAD_ROT /* Dlb,FhG: Split Rendering contributions 21 and 35 */ Loading Loading @@ -224,7 +217,9 @@ #define SPLIT_REND_LC3PLUS /* FhG: split rendering using LC3plus codec */ #endif /* SPLIT_REND_WITH_HEAD_ROT */ /* ################## End DEVELOPMENT switches ######################### */ /* ################## End BE DEVELOPMENT switches ######################### */ /* #################### Start NON-BE CR switches ########################## */ /* any switch which is non-be wrt operation points tested in selection */ /* all switches in this category should start with "CR_" */ Loading