Commit 3e4b0c38 authored by TYAGIRIS's avatar TYAGIRIS
Browse files

update as per latest main

parents 572689f2 2078f2d7
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+17 −13
Original line number Diff line number Diff line
@@ -379,6 +379,17 @@ branch-is-up-to-date-with-main-pre:
    - echo $commits_behind_count
    - if [ $commits_behind_count -eq 0 ]; then exit 0; else echo "Your branch is behind main, run 'git merge origin/main' to update."; exit 1; fi;

check-self-test-names-pre:
  extends:
    - .rules-merge-request
  stage: prevalidate
  needs: []
  tags:
    - ivas-linux
  script:
    - python3 ci/check_self_test_names.py scripts/config/self_test.prm 135


branch-is-up-to-date-with-main-post:
  extends:
    - .rules-merge-request
@@ -1339,22 +1350,17 @@ ivas-conformance:
  timeout: "60 minutes"
  rules:
    - if: ($CI_PIPELINE_SOURCE == 'web' || $CI_PIPELINE_SOURCE == 'trigger') && $MANUAL_PIPELINE_TYPE == 'ivas-conformance'
#    - if: $CI_PIPELINE_SOURCE == 'push' && $CI_COMMIT_BRANCH == $CI_DEFAULT_BRANCH
  allow_failure:
    exit_codes:
      - 123
  script:
    - *print-common-info-windows
    # Prepare reference exec, use tests and scripts from reference
    - $source_branch_commit_sha = $(git rev-parse HEAD)
    - git checkout main # This should be set to a relevant reference
    - git pull # Ensure to get the latest version
    - python .\scripts\strip_split_rendering.py
    - MSBuild.exe -maxcpucount .\Workspace_msvc\Workspace_msvc.sln /property:Configuration=Debug    
    - cp -force IVAS_cod.exe IVAS_cod_ref.exe
    - cp -force IVAS_dec.exe IVAS_dec_ref.exe
    - cp -force IVAS_rend.exe IVAS_rend_ref.exe
    - git restore .
    - git checkout $source_branch_commit_sha
    
    # Reference creation
    - python tests/create_short_testvectors.py
@@ -1369,12 +1375,16 @@ ivas-conformance:
    
    # Copy input data and output ref data
    - if (Test-Path testvec) {rm -r -force testvec}
    - if (Test-Path TMP_DEC) {rm -r -force TMP_DEC}
    - if (Test-Path TMP_ENC) {rm -r -force TMP_ENC}    
    - if (Test-Path TMP_JBM) {rm -r -force TMP_JBM}
    - if (Test-Path TMP_REND) {rm -r -force TMP_REND}
    - mkdir testvec
    - mkdir testvec/binauralRenderer_interface
    - mkdir testvec/testv
    - mkdir testvec/testv/renderer
    - mkdir testvec/bin    
    - cp -r -force -ErrorAction Ignore scripts/testv/* testvec/testv
    - cp    -force -ErrorAction Ignore scripts/testv/* testvec/testv
    - cp -r -force -ErrorAction Ignore scripts/ls_layouts testvec
    - cp -r -force -ErrorAction Ignore scripts/switchPaths testvec
    - cp -r -force -ErrorAction Ignore scripts/trajectories testvec
@@ -1424,16 +1434,10 @@ ivas-conformance-linux:
      - 123
  script:
    - *print-common-info
    # Prepare reference exec, use tests and scripts from reference
    - source_branch_commit_sha=$(git rev-parse HEAD)
    - git checkout main # This should be set to a relevant reference
    
    - make -j
    - cp IVAS_cod IVAS_cod_ref
    - cp IVAS_dec IVAS_dec_ref
    - cp IVAS_rend IVAS_rend_ref
    - git restore .
    - git checkout $source_branch_commit_sha
    
    # Reference creation
    - python3 tests/create_short_testvectors.py
+191 −1
Original line number Diff line number Diff line
@@ -90,6 +90,17 @@ static
 * Local structure for storing cmdln arguments
 *------------------------------------------------------------------------------------------*/

#ifdef FIX_1053_REVERB_RECONFIGURATION
typedef struct
{
    uint16_t *pID;
    uint16_t *pValidity;
    uint16_t count;
    uint16_t selected;
    uint16_t frameCounter;
} AcousticEnvironmentSequence;
#endif

typedef struct
{
    char *inputBitstreamFilename;
@@ -141,7 +152,11 @@ typedef struct
    uint16_t tsmScale;
#endif
#endif
#ifdef FIX_1053_REVERB_RECONFIGURATION
    AcousticEnvironmentSequence aeSequence;
#else
    uint16_t acousticEnvironmentId;
#endif
    int16_t Opt_dpid_on;
    uint16_t directivityPatternId[IVAS_MAX_NUM_OBJECTS];

@@ -438,9 +453,14 @@ int main(
     *------------------------------------------------------------------------------------------*/

    asked_frame_size = arg.renderFramesize;
#ifdef FIX_1053_REVERB_RECONFIGURATION
    uint16_t aeID = arg.aeSequence.count > 0 ? arg.aeSequence.pID[0] : 65535;
    if ( ( error = IVAS_DEC_Configure( hIvasDec, arg.output_Fs, arg.outputConfig, arg.tsmEnabled, arg.renderFramesize, arg.customLsOutputEnabled, arg.hrtfReaderEnabled, arg.enableHeadRotation, arg.enableExternalOrientation, arg.orientation_tracking, arg.renderConfigEnabled, arg.Opt_non_diegetic_pan, arg.non_diegetic_pan_gain,
                                       arg.Opt_dpid_on, aeID, arg.delayCompensationEnabled ) ) != IVAS_ERR_OK )
#else
    if ( ( error = IVAS_DEC_Configure( hIvasDec, arg.output_Fs, arg.outputConfig, arg.tsmEnabled, arg.renderFramesize, arg.customLsOutputEnabled, arg.hrtfReaderEnabled, arg.enableHeadRotation, arg.enableExternalOrientation, arg.orientation_tracking, arg.renderConfigEnabled, arg.Opt_non_diegetic_pan, arg.non_diegetic_pan_gain,
                                       arg.Opt_dpid_on, arg.acousticEnvironmentId, arg.delayCompensationEnabled ) ) != IVAS_ERR_OK )

#endif
    {
        fprintf( stderr, "\nConfigure failed: %s\n\n", IVAS_DEC_GetErrorMessage( error ) );
        goto cleanup;
@@ -670,7 +690,11 @@ int main(

        if ( arg.outputConfig == IVAS_AUDIO_CONFIG_BINAURAL_ROOM_REVERB )
        {
#ifdef FIX_1053_REVERB_RECONFIGURATION
            if ( ( error = RenderConfigReader_getAcousticEnvironment( renderConfigReader, aeID, &renderConfig.roomAcoustics ) ) == IVAS_ERR_OK )
#else
            if ( ( error = RenderConfigReader_getAcousticEnvironment( renderConfigReader, arg.acousticEnvironmentId, &renderConfig.roomAcoustics ) ) == IVAS_ERR_OK )
#endif
            {
                if ( RenderConfigReader_checkValues( &renderConfig ) != IVAS_ERR_OK )
                {
@@ -680,7 +704,11 @@ int main(
            }
            else
            {
#ifdef FIX_1053_REVERB_RECONFIGURATION
                fprintf( stderr, "Failed to get acoustic environment with ID: %d\n\n", aeID );
#else
                fprintf( stderr, "Failed to get acoustic environment with ID: %d\n\n", arg.acousticEnvironmentId );
#endif
                goto cleanup;
            }
            renderConfig.roomAcoustics.override = true;
@@ -887,6 +915,13 @@ cleanup:

    free( pcmBuf );

#ifdef FIX_1053_REVERB_RECONFIGURATION
    if ( arg.aeSequence.count > 0 )
    {
        free( arg.aeSequence.pID );
        free( arg.aeSequence.pValidity );
    }
#endif
#ifdef DEBUG_SBA_AUDIO_DUMP
    IVAS_DEC_GetSbaDebugParams( hIvasDec, &numOutChannels, &numTransportChannels, &pca_ingest_channels );

@@ -1102,7 +1137,15 @@ static bool parseCmdlIVAS_dec(
    arg->tsmScaleFileName = NULL;
#endif
#endif
#ifdef FIX_1053_REVERB_RECONFIGURATION
    arg->aeSequence.count = 0;
    arg->aeSequence.pID = NULL;
    arg->aeSequence.pValidity = NULL;
    arg->aeSequence.selected = 0;
    arg->aeSequence.frameCounter = 0;
#else
    arg->acousticEnvironmentId = 65535;
#endif
    for ( i = 0; i < IVAS_MAX_NUM_OBJECTS; ++i )
    {
        arg->directivityPatternId[i] = 65535;
@@ -1486,11 +1529,90 @@ static bool parseCmdlIVAS_dec(

            if ( !is_digits_only( argv[i] ) )
            {
#ifdef FIX_1053_REVERB_RECONFIGURATION
                uint16_t k;
                char *s = argv[i];
                char *token = argv[i];

                for ( k = 0; s[k]; )
                {
                    s[k] == ',' ? k++ : *s++;
                }
                k++;

                if ( k == 0 )
                {
                    fprintf( stdout, "Error: Invalid acoustic environment sequence specified: %s\n\n", argv[i] );
                    usage_dec();
                    return false;
                }

                if ( NULL == ( arg->aeSequence.pID = malloc( sizeof( uint16_t ) * k ) ) ||
                     NULL == ( arg->aeSequence.pValidity = malloc( sizeof( uint16_t ) * k ) ) )
                {
                    fprintf( stdout, "Error: Unable to allocate memory for acoustic environment sequence: %s\n\n", argv[i] );
                    usage_dec();
                    return false;
                }

                arg->aeSequence.count = k;

                k = 0;
                token = strtok( argv[i++], ":" );

                while ( token != NULL )
                {
                    if ( !is_number( token ) )
                    {
                        fprintf( stdout, "Error: Invalid token %s found in acoustic environment sequence: %s\n\n", token, argv[i] );
                        usage_dec();
                        return false;
                    }
                    arg->aeSequence.pID[k] = (uint16_t) atoi( token );

                    token = strtok( NULL, "," );
                    if ( !is_number( token ) )
                    {
                        fprintf( stdout, "Error: Invalid token %s found in acoustic environment sequence: %s\n\n", token, argv[i] );
                        usage_dec();
                        return false;
                    }
                    arg->aeSequence.pValidity[k] = (uint16_t) atoi( token );

                    token = strtok( NULL, ":" );
                    k++;
                }

                if ( k != arg->aeSequence.count )
                {
                    fprintf( stdout, "Error while parsing acoustic environment sequence: %s\n\n", argv[i] );
                    usage_dec();
                    return false;
                }
#else
                fprintf( stdout, "Error: Invalid acoustic environment ID specified: %s\n\n", argv[i] );
                usage_dec();
                return false;
#endif
            }
#ifdef FIX_1053_REVERB_RECONFIGURATION
            else
            {
                /* A single acoustic environment */
                if ( NULL == ( arg->aeSequence.pID = malloc( sizeof( uint16_t ) ) ) ||
                     NULL == ( arg->aeSequence.pValidity = malloc( sizeof( uint16_t ) ) ) )
                {
                    fprintf( stdout, "Error: Unable to allocate memory for acoustic environment sequence: %s\n\n", argv[i] );
                    usage_dec();
                    return false;
                }
                arg->aeSequence.count = 1;
                arg->aeSequence.pID[0] = (int16_t) atoi( argv[i++] );
                arg->aeSequence.pValidity[0] = 0;
            }
#else
            arg->acousticEnvironmentId = (int16_t) atoi( argv[i++] );
#endif
        }
        else if ( strcmp( argv_to_upper, "-DPID" ) == 0 )
        {
@@ -1729,7 +1851,15 @@ static void usage_dec( void )
    fprintf( stdout, "                      output configuration. ID1, ID2, ID3, ID4 specify the directivity pattern IDs used for\n" );
    fprintf( stdout, "                      ISMs 1,2,3 and 4 respectively. This options needs to be accompanied by a render_config file,\n" );
    fprintf( stdout, "                      otherwise a default directivity pattern is used.\n" );
#ifdef FIX_1053_REVERB_RECONFIGURATION
    fprintf( stdout, "-aeid ID            : Acoustic environment ID (number > 0) or\n" );
    fprintf( stdout, "                      a sequence thereof in the format [ID1:duration1,ID2:duration2...]\n" );
    fprintf( stdout, "                      without braces and spaces, with ':' character separating ID from duration and ',' separating\n" );
    fprintf( stdout, "                      ID and duration pairs, where duration is specified in frames\n" );
    fprintf( stdout, "                      for BINAURAL_ROOM_REVERB output configuration.\n" );
#else
    fprintf( stdout, "-aeid ID            : Acoustic environment ID (number >= 0) for BINAURAL_ROOM_REVERB output configuration\n" );
#endif
    fprintf( stdout, "-level level        : Complexity level, level = (1, 2, 3), will be defined after characterisation. \n" );
    fprintf( stdout, "                      Currently, all values default to level 3 (full functionality).\n" );
    fprintf( stdout, "-q                  : Quiet mode, no frame counter\n" );
@@ -2103,6 +2233,31 @@ static ivas_error decodeG192(
    SplitFileReadWrite *splitRendWriter = NULL;
#endif

#ifdef FIX_1053_REVERB_RECONFIGURATION
    IVAS_RENDER_CONFIG_DATA renderConfig;
    RenderConfigReader *renderConfigReader = NULL;

    if ( arg.renderConfigEnabled )
    {
        if ( ( error = RenderConfigReader_open( arg.renderConfigFilename, &renderConfigReader ) ) != IVAS_ERR_OK )
        {
            fprintf( stderr, "\nError: Can't open Renderer configuration file %s \n\n", arg.renderConfigFilename );
            goto cleanup;
        }

        if ( ( error = IVAS_DEC_GetRenderConfig( hIvasDec, &renderConfig ) ) != IVAS_ERR_OK )
        {
            fprintf( stderr, "\nIVAS_DEC_GetRenderConfig failed: %s\n\n", IVAS_DEC_GetErrorMessage( error ) );
            goto cleanup;
        }

        if ( RenderConfigReader_read( renderConfigReader, arg.renderConfigFilename, &renderConfig ) != IVAS_ERR_OK )
        {
            fprintf( stderr, "Failed to read renderer configuration from file %s\n\n", arg.renderConfigFilename );
            goto cleanup;
        }
    }
#endif
    for ( i = 0; i < IVAS_MAX_NUM_OBJECTS; ++i )
    {
        ismWriters[i] = NULL;
@@ -2312,6 +2467,38 @@ static ivas_error decodeG192(
        {
            if ( needNewFrame )
            {
#ifdef FIX_1053_REVERB_RECONFIGURATION
                if ( arg.outputConfig == IVAS_AUDIO_CONFIG_BINAURAL_ROOM_REVERB && renderConfigReader != NULL &&
                     arg.aeSequence.count > 0 && arg.aeSequence.pValidity[arg.aeSequence.selected] != 0 )
                {
                    if ( ++arg.aeSequence.frameCounter >= arg.aeSequence.pValidity[arg.aeSequence.selected] )
                    {
                        if ( ++arg.aeSequence.selected >= arg.aeSequence.count )
                        {
                            arg.aeSequence.selected = 0;
                        }
                        arg.aeSequence.frameCounter = 0;
                        if ( ( error = RenderConfigReader_getAcousticEnvironment( renderConfigReader, arg.aeSequence.pID[arg.aeSequence.selected], &renderConfig.roomAcoustics ) ) == IVAS_ERR_OK )
                        {
                            if ( RenderConfigReader_checkValues( &renderConfig ) != IVAS_ERR_OK )
                            {
                                fprintf( stderr, "Invalid acoustic environment configuratoin parameters\n\n" );
                                goto cleanup;
                            }
                        }
                        else
                        {
                            fprintf( stderr, "Failed to get acoustic environment with ID %d\n\n", arg.aeSequence.pID[arg.aeSequence.selected] );
                            goto cleanup;
                        }
                        if ( ( error = IVAS_DEC_FeedRenderConfig( hIvasDec, renderConfig ) ) != IVAS_ERR_OK )
                        {
                            fprintf( stderr, "\nIVAS_DEC_FeedRenderConfig failed: %s\n\n", IVAS_DEC_GetErrorMessage( error ) );
                            goto cleanup;
                        }
                    }
                }
#endif
#ifdef DEBUGGING
#ifdef VARIABLE_SPEED_DECODING
                if ( arg.tsmScaleFileEnabled )
@@ -2751,6 +2938,9 @@ static ivas_error decodeG192(

cleanup:

#ifdef FIX_1053_REVERB_RECONFIGURATION
    RenderConfigReader_close( &renderConfigReader );
#endif
#ifdef SPLIT_REND_WITH_HEAD_ROT
    split_rend_reader_writer_close( &splitRendWriter );
#endif
+182 −4
Original line number Diff line number Diff line
@@ -142,6 +142,17 @@ typedef struct
    IVAS_CUSTOM_LS_DATA outSetupCustom;
} OutputConfig;

#ifdef FIX_1053_REVERB_RECONFIGURATION
typedef struct
{
    uint16_t *pID;
    uint16_t *pValidity;
    uint16_t count;
    uint16_t selected;
    uint16_t frameCounter;
} AcousticEnvironmentSequence;
#endif

typedef struct
{
    char executableName[RENDERER_MAX_CLI_ARG_LENGTH];
@@ -181,7 +192,11 @@ typedef struct
    float syncMdDelay;
    IVAS_RENDER_FRAMESIZE render_framesize;
    uint16_t directivityPatternId[RENDERER_MAX_ISM_INPUTS];
#ifdef FIX_1053_REVERB_RECONFIGURATION
    AcousticEnvironmentSequence aeSequence;
#else
    uint16_t acousticEnvironmentId;
#endif
} CmdlnArgs;

typedef enum
@@ -314,10 +329,12 @@ static const CmdLnParser_Option cliOptions[] = {
        .matchShort = "lp",
        .description = "Output LFE position. Comma-delimited triplet of [gain, azimuth, elevation] where gain is linear (like --gain, -g) and azimuth, elevation are in degrees.\nIf specified, overrides the default behavior which attempts to map input to output LFE channel(s)",
    },
    { .id = CmdlnOptionId_lfeMatrix,
    {
        .id = CmdlnOptionId_lfeMatrix,
        .match = "lfe_matrix",
        .matchShort = "lm",
      .description = "LFE panning matrix. File (CSV table) containing a matrix of dimensions [ num_input_lfe x num_output_channels ] with elements specifying linear routing gain (like --gain, -g). \nIf specified, overrides the output LFE position option and the default behavior which attempts to map input to output LFE channel(s)" },
        .description = "LFE panning matrix. File (CSV table) containing a matrix of dimensions [ num_input_lfe x num_output_channels ] with elements specifying linear routing gain (like --gain, -g). \nIf specified, overrides the output LFE position option and the default behavior which attempts to map input to output LFE channel(s)",
    },
    {
        .id = CmdLnOptionId_noDelayCmp,
        .match = "no_delay_compensation",
@@ -382,7 +399,11 @@ static const CmdLnParser_Option cliOptions[] = {
        .id = CmdLnOptionId_acousticEnvironmentId,
        .match = "acoustic_environment_id",
        .matchShort = "aeid",
#ifdef FIX_1053_REVERB_RECONFIGURATION
        .description = "Acoustic environment ID( number > 0 ) or a sequence thereof in the format [ID1:duration1,ID2:duration2...] without braces and spaces, with ':' character separating ID from duration and ',' separating ID and duration pairs, where duration is specified in frames for BINAURAL_ROOM_REVERB output configuration.",
#else
        .description = "Acoustic environment ID (number >= 0) for BINAURAL_ROOM_REVERB output configuration",
#endif
    },
};

@@ -715,6 +736,9 @@ int main(
    int16_t zeroPadToWrite = 0;
    int32_t delayTimeScale = 0;
    int16_t i, numChannels;
#ifdef FIX_1053_REVERB_RECONFIGURATION
    uint16_t aeID;
#endif
    ivas_error error = IVAS_ERR_OK;

#ifdef WMOPS
@@ -1057,7 +1081,12 @@ int main(

        if ( args.outConfig.audioConfig == IVAS_AUDIO_CONFIG_BINAURAL_ROOM_REVERB )
        {
#ifdef FIX_1053_REVERB_RECONFIGURATION
            aeID = args.aeSequence.count > 0 ? args.aeSequence.pID[0] : 65535;
            if ( ( error = RenderConfigReader_getAcousticEnvironment( renderConfigReader, aeID, &renderConfig.roomAcoustics ) ) == IVAS_ERR_OK )
#else
            if ( ( error = RenderConfigReader_getAcousticEnvironment( renderConfigReader, args.acousticEnvironmentId, &renderConfig.roomAcoustics ) ) == IVAS_ERR_OK )
#endif
            {
                if ( RenderConfigReader_checkValues( &renderConfig ) != IVAS_ERR_OK )
                {
@@ -1067,7 +1096,11 @@ int main(
            }
            else
            {
#ifdef FIX_1053_REVERB_RECONFIGURATION
                fprintf( stderr, "Failed to get acoustic environment with ID: %d\n\n", aeID );
#else
                fprintf( stderr, "Failed to get acoustic environment with ID: %d\n\n", args.acousticEnvironmentId );
#endif
                exit( -1 );
            }
            renderConfig.roomAcoustics.override = 1;
@@ -1468,6 +1501,41 @@ int main(
        num_in_channels = inBuffer.config.numChannels;
        const bool isCurrentFrameMultipleOf20ms = frame % ( 4 / args.render_framesize ) == 0;

#ifdef FIX_1053_REVERB_RECONFIGURATION
        if ( args.outConfig.audioConfig == IVAS_AUDIO_CONFIG_BINAURAL_ROOM_REVERB && renderConfigReader != NULL &&
             args.aeSequence.count > 0 && args.aeSequence.pValidity[args.aeSequence.selected] != 0 )
        {
            if ( ++args.aeSequence.frameCounter >= args.aeSequence.pValidity[args.aeSequence.selected] )
            {
                IVAS_RENDER_CONFIG_DATA renderConfig;

                if ( ++args.aeSequence.selected >= args.aeSequence.count )
                {
                    args.aeSequence.selected = 0;
                }
                args.aeSequence.frameCounter = 0;
                if ( ( error = RenderConfigReader_getAcousticEnvironment( renderConfigReader, args.aeSequence.pID[args.aeSequence.selected], &renderConfig.roomAcoustics ) ) == IVAS_ERR_OK )
                {
                    if ( RenderConfigReader_checkValues( &renderConfig ) != IVAS_ERR_OK )
                    {
                        fprintf( stderr, "Invalid acoustic environment configuratoin parameters\n\n" );
                        goto cleanup;
                    }
                }
                else
                {
                    fprintf( stderr, "Failed to get acoustic environment with ID %d\n\n", args.aeSequence.pID[args.aeSequence.selected] );
                    goto cleanup;
                }
                if ( ( error = IVAS_REND_FeedRenderConfig( hIvasRend, renderConfig ) ) != IVAS_ERR_OK )
                {
                    fprintf( stderr, "\nIVAS_REND_FeedRenderConfig failed: %s\n\n", ivas_error_to_string( error ) );
                    goto cleanup;
                }
            }
        }
#endif

        numSamplesRead = 0;
        /* Read the input data */
        if ( ( error = AudioFileReader_read( audioReader, inpInt16Buffer, (int16_t) inBufferSize, &numSamplesRead ) ) != IVAS_ERR_OK )
@@ -1964,6 +2032,13 @@ cleanup:
    {
        free( bitsBufferData );
    }
#endif
#ifdef FIX_1053_REVERB_RECONFIGURATION
    if ( args.aeSequence.count > 0 )
    {
        free( args.aeSequence.pID );
        free( args.aeSequence.pValidity );
    }
#endif
    for ( i = 0; i < RENDERER_MAX_MASA_INPUTS; ++i )
    {
@@ -2433,6 +2508,94 @@ static bool parseLfePositionConfig(
}


#ifdef FIX_1053_REVERB_RECONFIGURATION
static bool parseAcousticEnvironmentIds(
    const char *value,
    AcousticEnvironmentSequence *aeSequence )
{
    uint16_t k;
    char config_string[RENDERER_MAX_METADATA_LINE_LENGTH];
    char *s;
    char *token;

    strncpy( config_string, value, RENDERER_MAX_METADATA_LINE_LENGTH );
    s = config_string;
    token = config_string;

    if ( !is_digits_only( config_string ) )
    {

        for ( k = 0; s[k]; )
        {
            s[k] == ',' ? k++ : *s++;
        }
        k++;

        if ( k == 0 )
        {
            fprintf( stdout, "Error: Invalid acoustic environment sequence specified: %s\n\n", config_string );
            return false;
        }

        if ( NULL == ( aeSequence->pID = malloc( sizeof( uint16_t ) * k ) ) ||
             NULL == ( aeSequence->pValidity = malloc( sizeof( uint16_t ) * k ) ) )
        {
            fprintf( stdout, "Error: Unable to allocate memory for acoustic environment sequence: %s\n\n", config_string );
            return false;
        }

        aeSequence->count = k;

        k = 0;

        token = strtok( config_string, ":" );

        while ( token != NULL )
        {
            if ( !is_number( token ) )
            {
                fprintf( stdout, "Error: Invalid token %s found in acoustic environment sequence: %s\n\n", token, config_string );
                return false;
            }
            aeSequence->pID[k] = (uint16_t) atoi( token );

            token = strtok( NULL, "," );
            if ( !is_number( token ) )
            {
                fprintf( stdout, "Error: Invalid token %s found in acoustic environment sequence: %s\n\n", token, config_string );
                return false;
            }
            aeSequence->pValidity[k] = (uint16_t) atoi( token );

            token = strtok( NULL, ":" );
            k++;
        }

        if ( k != aeSequence->count )
        {
            fprintf( stdout, "Error while parsing acoustic environment sequence: %s\n\n", config_string );
            return false;
        }
    }
    else
    {
        /* A single acoustic environment */
        if ( NULL == ( aeSequence->pID = malloc( sizeof( uint16_t ) ) ) ||
             NULL == ( aeSequence->pValidity = malloc( sizeof( uint16_t ) ) ) )
        {
            fprintf( stdout, "Error: Unable to allocate memory for acoustic environment sequence: %s\n\n", config_string );
            return false;
        }
        aeSequence->count = 1;
        aeSequence->pID[0] = (int16_t) atoi( config_string );
        aeSequence->pValidity[0] = 0;
    }

    return true;
}
#endif


static bool checkRequiredArgs(
    CmdlnArgs args )
{
@@ -2541,7 +2704,15 @@ static CmdlnArgs defaultArgs(
        args.directivityPatternId[i] = 65535;
    }

#ifdef FIX_1053_REVERB_RECONFIGURATION
    args.aeSequence.count = 0;
    args.aeSequence.pID = NULL;
    args.aeSequence.pValidity = NULL;
    args.aeSequence.selected = 0;
    args.aeSequence.frameCounter = 0;
#else
    args.acousticEnvironmentId = 65535;
#endif

    return args;
}
@@ -2713,12 +2884,19 @@ static void parseOption(
            break;
        case CmdLnOptionId_acousticEnvironmentId:
            assert( numOptionValues == 1 );
#ifdef FIX_1053_REVERB_RECONFIGURATION
            if ( !parseAcousticEnvironmentIds( optionValues[0], &args->aeSequence ) )
            {
                fprintf( stderr, "Invalid acoustic environment ID specified: %s\n", optionValues[0] );
            }
#else
            if ( !is_digits_only( optionValues[0] ) )
            {
                fprintf( stderr, "Invalid acousting environment ID specified: %s\n", optionValues[0] );
                exit( -1 );
            }
            args->acousticEnvironmentId = (int16_t) strtol( optionValues[0], NULL, 10 );
#endif
            break;
        case CmdLnOptionId_syncMdDelay:
            assert( numOptionValues == 1 );
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