Loading lib_rend/lib_rend.c +3 −0 Original line number Diff line number Diff line Loading @@ -4443,6 +4443,9 @@ int16_t IVAS_REND_FeedRenderConfig( mvr2r( renderConfig.roomAcoustics.pAcoustic_rt60, hRenderConfig->roomAcoustics.pAcoustic_rt60, CLDFB_NO_CHANNELS_MAX ); mvr2r( renderConfig.roomAcoustics.pAcoustic_dsr, hRenderConfig->roomAcoustics.pAcoustic_dsr, CLDFB_NO_CHANNELS_MAX ); mvr2r( renderConfig.directivity, hRenderConfig->directivity, 3 * MAX_NUM_OBJECTS ); #ifdef FIX_1053_REVERB_RECONFIGURATION mvr2r( renderConfig.distAtt, hRenderConfig->distAtt, 3 ); #endif hRenderConfig->roomAcoustics.use_er = 0; if ( renderConfig.roomAcoustics.use_er == 1 ) Loading Loading
lib_rend/lib_rend.c +3 −0 Original line number Diff line number Diff line Loading @@ -4443,6 +4443,9 @@ int16_t IVAS_REND_FeedRenderConfig( mvr2r( renderConfig.roomAcoustics.pAcoustic_rt60, hRenderConfig->roomAcoustics.pAcoustic_rt60, CLDFB_NO_CHANNELS_MAX ); mvr2r( renderConfig.roomAcoustics.pAcoustic_dsr, hRenderConfig->roomAcoustics.pAcoustic_dsr, CLDFB_NO_CHANNELS_MAX ); mvr2r( renderConfig.directivity, hRenderConfig->directivity, 3 * MAX_NUM_OBJECTS ); #ifdef FIX_1053_REVERB_RECONFIGURATION mvr2r( renderConfig.distAtt, hRenderConfig->distAtt, 3 ); #endif hRenderConfig->roomAcoustics.use_er = 0; if ( renderConfig.roomAcoustics.use_er == 1 ) Loading