Loading lib_com/ivas_prot.h +1 −1 Original line number Diff line number Diff line Loading @@ -5458,7 +5458,7 @@ void TonalMdctConceal_create_concealment_noise( const int16_t idchan, const int16_t subframe_idx, const int16_t core, const int16_t crossfade_gain, const float crossfade_gain, const TONALMDCTCONC_NOISE_GEN_MODE noise_gen_mode ); Loading lib_dec/tonalMDCTconcealment.c +2 −2 Original line number Diff line number Diff line Loading @@ -1001,7 +1001,7 @@ void TonalMdctConceal_create_concealment_noise( const int16_t idchan, const int16_t subframe_idx, const int16_t core, const int16_t crossfade_gain, const float crossfade_gain, const TONALMDCTCONC_NOISE_GEN_MODE noise_gen_mode ) { STEREO_MDCT_DEC_DATA_HANDLE hStereoMdct; Loading Loading @@ -1191,7 +1191,7 @@ void TonalMdctConceal_whiten_noise_shape( sns_interpolate_scalefactors( scfs_bg, scf, DEC ); scfs_for_shaping = &scfs_int[0]; } else if ( whitening_mode == ON_FIRST_GOOD_FRAME ) else /* whitening_mode == ON_FIRST_GOOD_FRAME */ { scfs_for_shaping = &scfs_bg[0]; } Loading Loading
lib_com/ivas_prot.h +1 −1 Original line number Diff line number Diff line Loading @@ -5458,7 +5458,7 @@ void TonalMdctConceal_create_concealment_noise( const int16_t idchan, const int16_t subframe_idx, const int16_t core, const int16_t crossfade_gain, const float crossfade_gain, const TONALMDCTCONC_NOISE_GEN_MODE noise_gen_mode ); Loading
lib_dec/tonalMDCTconcealment.c +2 −2 Original line number Diff line number Diff line Loading @@ -1001,7 +1001,7 @@ void TonalMdctConceal_create_concealment_noise( const int16_t idchan, const int16_t subframe_idx, const int16_t core, const int16_t crossfade_gain, const float crossfade_gain, const TONALMDCTCONC_NOISE_GEN_MODE noise_gen_mode ) { STEREO_MDCT_DEC_DATA_HANDLE hStereoMdct; Loading Loading @@ -1191,7 +1191,7 @@ void TonalMdctConceal_whiten_noise_shape( sns_interpolate_scalefactors( scfs_bg, scf, DEC ); scfs_for_shaping = &scfs_int[0]; } else if ( whitening_mode == ON_FIRST_GOOD_FRAME ) else /* whitening_mode == ON_FIRST_GOOD_FRAME */ { scfs_for_shaping = &scfs_bg[0]; } Loading