Commit 9289db19 authored by Marek Szczerba's avatar Marek Szczerba
Browse files

Added support for acoustic environment sequences in command line

parent 83116b0d
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+179 −1
Original line number Diff line number Diff line
@@ -90,6 +90,17 @@ static
 * Local structure for storing cmdln arguments
 *------------------------------------------------------------------------------------------*/

#ifdef FIX_1053_REVERB_RECONFIGURATION
typedef struct
{
    uint16_t *pID;
    uint16_t *pValidity;
    uint16_t count;
    uint16_t selected;
    uint16_t frameCounter;
} AcousticEnvironmentSequence;
#endif

typedef struct
{
    char *inputBitstreamFilename;
@@ -141,7 +152,11 @@ typedef struct
    uint16_t tsmScale;
#endif
#endif
#ifdef FIX_1053_REVERB_RECONFIGURATION
    AcousticEnvironmentSequence aeSequence;
#else
    uint16_t acousticEnvironmentId;
#endif
    int16_t Opt_dpid_on;
    uint16_t directivityPatternId[IVAS_MAX_NUM_OBJECTS];

@@ -432,9 +447,13 @@ int main(
     *------------------------------------------------------------------------------------------*/

    asked_frame_size = arg.renderFramesize;
#ifdef FIX_1053_REVERB_RECONFIGURATION
    if ( ( error = IVAS_DEC_Configure( hIvasDec, arg.output_Fs, arg.outputConfig, arg.tsmEnabled, arg.renderFramesize, arg.customLsOutputEnabled, arg.hrtfReaderEnabled, arg.enableHeadRotation, arg.enableExternalOrientation, arg.orientation_tracking, arg.renderConfigEnabled, arg.Opt_non_diegetic_pan, arg.non_diegetic_pan_gain,
                                       arg.Opt_dpid_on, arg.aeSequence.pID[0], arg.delayCompensationEnabled ) ) != IVAS_ERR_OK )
#else
    if ( ( error = IVAS_DEC_Configure( hIvasDec, arg.output_Fs, arg.outputConfig, arg.tsmEnabled, arg.renderFramesize, arg.customLsOutputEnabled, arg.hrtfReaderEnabled, arg.enableHeadRotation, arg.enableExternalOrientation, arg.orientation_tracking, arg.renderConfigEnabled, arg.Opt_non_diegetic_pan, arg.non_diegetic_pan_gain,
                                       arg.Opt_dpid_on, arg.acousticEnvironmentId, arg.delayCompensationEnabled ) ) != IVAS_ERR_OK )

#endif
    {
        fprintf( stderr, "\nConfigure failed: %s\n\n", IVAS_DEC_GetErrorMessage( error ) );
        goto cleanup;
@@ -658,7 +677,11 @@ int main(

        if ( arg.outputConfig == IVAS_AUDIO_CONFIG_BINAURAL_ROOM_REVERB )
        {
#ifdef FIX_1053_REVERB_RECONFIGURATION
            if ( ( error = RenderConfigReader_getAcousticEnvironment( renderConfigReader, arg.aeSequence.pID[0], &renderConfig.roomAcoustics ) ) == IVAS_ERR_OK )
#else
            if ( ( error = RenderConfigReader_getAcousticEnvironment( renderConfigReader, arg.acousticEnvironmentId, &renderConfig.roomAcoustics ) ) == IVAS_ERR_OK )
#endif
            {
                if ( RenderConfigReader_checkValues( &renderConfig ) != IVAS_ERR_OK )
                {
@@ -668,7 +691,11 @@ int main(
            }
            else
            {
#ifdef FIX_1053_REVERB_RECONFIGURATION
                fprintf( stderr, "Failed to get acoustic environment with ID: %d\n\n", arg.aeSequence.pID[0] );
#else
                fprintf( stderr, "Failed to get acoustic environment with ID: %d\n\n", arg.acousticEnvironmentId );
#endif
                goto cleanup;
            }
            renderConfig.roomAcoustics.override = true;
@@ -1090,7 +1117,15 @@ static bool parseCmdlIVAS_dec(
    arg->tsmScaleFileName = NULL;
#endif
#endif
#ifdef FIX_1053_REVERB_RECONFIGURATION
    arg->aeSequence.count = 0;
    arg->aeSequence.pID = NULL;
    arg->aeSequence.pValidity = NULL;
    arg->aeSequence.selected = 0;
    arg->aeSequence.frameCounter = 0;
#else
    arg->acousticEnvironmentId = 65535;
#endif
    for ( i = 0; i < IVAS_MAX_NUM_OBJECTS; ++i )
    {
        arg->directivityPatternId[i] = 65535;
@@ -1474,11 +1509,90 @@ static bool parseCmdlIVAS_dec(

            if ( !is_digits_only( argv[i] ) )
            {
#ifdef FIX_1053_REVERB_RECONFIGURATION
                uint16_t k;
                char *s = argv[i];
                char *token = argv[i];

                for ( k = 0; s[k]; )
                {
                    s[k] == ',' ? k++ : *s++;
                }
                k++;

                if ( k == 0 )
                {
                    fprintf( stdout, "Error: Invalid acoustic environment sequence specified: %s\n\n", argv[i] );
                    usage_dec();
                    return false;
                }

                if ( NULL == ( arg->aeSequence.pID = malloc( sizeof( uint16_t ) * k ) ) ||
                     NULL == ( arg->aeSequence.pValidity = malloc( sizeof( uint16_t ) * k ) ) )
                {
                    fprintf( stdout, "Error: Unable to allocate memory for acoustic environment sequence: %s\n\n", argv[i] );
                    usage_dec();
                    return false;
                }

                arg->aeSequence.count = k;

                k = 0;
                token = strtok( argv[i++], ":" );

                while ( token != NULL )
                {
                    if ( !is_number( token ) )
                    {
                        fprintf( stdout, "Error: Invalid token %s found in acoustic environment sequence: %s\n\n", token, argv[i] );
                        usage_dec();
                        return false;
                    }
                    arg->aeSequence.pID[k] = (uint16_t) atoi( token );

                    token = strtok( NULL, "," );
                    if ( !is_number( token ) )
                    {
                        fprintf( stdout, "Error: Invalid token %s found in acoustic environment sequence: %s\n\n", token, argv[i] );
                        usage_dec();
                        return false;
                    }
                    arg->aeSequence.pValidity[k] = (uint16_t) atoi( token );

                    token = strtok( NULL, ":" );
                    k++;
                }

                if ( k != arg->aeSequence.count )
                {
                    fprintf( stdout, "Error while parsing acoustic environment sequence: %s\n\n", argv[i] );
                    usage_dec();
                    return false;
                }
#else
                fprintf( stdout, "Error: Invalid acoustic environment ID specified: %s\n\n", argv[i] );
                usage_dec();
                return false;
#endif
            }
#ifdef FIX_1053_REVERB_RECONFIGURATION
            else
            {
                /* A single acoustic environment */
                if ( NULL == ( arg->aeSequence.pID = malloc( sizeof( uint16_t ) ) ) ||
                     NULL == ( arg->aeSequence.pValidity = malloc( sizeof( uint16_t ) ) ) )
                {
                    fprintf( stdout, "Error: Unable to allocate memory for acoustic environment sequence: %s\n\n", argv[i] );
                    usage_dec();
                    return false;
                }
                arg->aeSequence.count = 1;
                arg->aeSequence.pID[0] = (int16_t) atoi( argv[i++] );
                arg->aeSequence.pValidity[0] = 0;
            }
#else
            arg->acousticEnvironmentId = (int16_t) atoi( argv[i++] );
#endif
        }
        else if ( strcmp( argv_to_upper, "-DPID" ) == 0 )
        {
@@ -1717,7 +1831,15 @@ static void usage_dec( void )
    fprintf( stdout, "                      output configuration. ID1, ID2, ID3, ID4 specify the directivity pattern IDs used for\n" );
    fprintf( stdout, "                      ISMs 1,2,3 and 4 respectively. This options needs to be accompanied by a render_config file,\n" );
    fprintf( stdout, "                      otherwise a default directivity pattern is used.\n" );
#ifdef FIX_1053_REVERB_RECONFIGURATION
    fprintf( stdout, "-aeid ID            : Acoustic environment ID (number > 0) or\n" );
    fprintf( stdout, "                      a sequence thereof in the format [ID1:duration1,ID2:duration2...]\n" );
    fprintf( stdout, "                      without bracesand spaces, with ':' character separating ID from duration and ',' separating\n" );
    fprintf( stdout, "                      ID and duration pairs, where duration is specified in frames\n" );
    fprintf( stdout, "                      for BINAURAL_ROOM_REVERB output configuration.\n" );
#else
    fprintf( stdout, "-aeid ID            : Acoustic environment ID (number >= 0) for BINAURAL_ROOM_REVERB output configuration\n" );
#endif
    fprintf( stdout, "-level level        : Complexity level, level = (1, 2, 3), will be defined after characterisation. \n" );
    fprintf( stdout, "                      Currently, all values default to level 3 (full functionality).\n" );
    fprintf( stdout, "-q                  : Quiet mode, no frame counter\n" );
@@ -2082,6 +2204,31 @@ static ivas_error decodeG192(
    SplitFileReadWrite *splitRendWriter = NULL;
#endif

#ifdef FIX_1053_REVERB_RECONFIGURATION
    IVAS_RENDER_CONFIG_DATA renderConfig;
    RenderConfigReader *renderConfigReader = NULL;

    if ( arg.renderConfigEnabled )
    {
        if ( ( error = RenderConfigReader_open( arg.renderConfigFilename, &renderConfigReader ) ) != IVAS_ERR_OK )
        {
            fprintf( stderr, "\nError: Can't open Renderer configuration file %s \n\n", arg.renderConfigFilename );
            goto cleanup;
        }

        if ( ( error = IVAS_DEC_GetRenderConfig( hIvasDec, &renderConfig ) ) != IVAS_ERR_OK )
        {
            fprintf( stderr, "\nIVAS_DEC_GetRenderConfig failed: %s\n\n", IVAS_DEC_GetErrorMessage( error ) );
            goto cleanup;
        }

        if ( RenderConfigReader_read( renderConfigReader, arg.renderConfigFilename, &renderConfig ) != IVAS_ERR_OK )
        {
            fprintf( stderr, "Failed to read renderer configuration from file %s\n\n", arg.renderConfigFilename );
            goto cleanup;
        }
    }
#endif
    for ( i = 0; i < IVAS_MAX_NUM_OBJECTS; ++i )
    {
        ismWriters[i] = NULL;
@@ -2291,6 +2438,37 @@ static ivas_error decodeG192(
        {
            if ( needNewFrame )
            {
#ifdef FIX_1053_REVERB_RECONFIGURATION
                if ( arg.outputConfig == IVAS_AUDIO_CONFIG_BINAURAL_ROOM_REVERB && renderConfigReader != NULL &&
                     arg.aeSequence.count > 0 && arg.aeSequence.pValidity[arg.aeSequence.selected] != 0 )
                {
                    if ( ++arg.aeSequence.frameCounter >= arg.aeSequence.pValidity[arg.aeSequence.selected] )
                    {
                        if ( ++arg.aeSequence.selected >= arg.aeSequence.count )
                        {
                            arg.aeSequence.selected = 0;
                        }
                        arg.aeSequence.frameCounter = 0;
                        if ( ( error = RenderConfigReader_getAcousticEnvironment( renderConfigReader, arg.aeSequence.pID[arg.aeSequence.selected], &renderConfig.roomAcoustics ) ) == IVAS_ERR_OK )
                        {
                            if ( RenderConfigReader_checkValues( &renderConfig ) != IVAS_ERR_OK )
                            {
                                fprintf( stderr, "Invalid acoustic environment configuratoin parameters\n\n" );
                                goto cleanup;
                            }
                        }
                        else
                        {
                            fprintf( stderr, "Failed to get acoustic environment with ID %d\n\n", arg.aeSequence.pID[arg.aeSequence.selected] );
                            goto cleanup;
                        }
                        if ( ( error = IVAS_DEC_FeedRenderConfig( hIvasDec, renderConfig ) ) != IVAS_ERR_OK )
                        {
                            fprintf( stderr, "\nIVAS_DEC_FeedRenderConfig failed: %s\n\n", IVAS_DEC_GetErrorMessage( error ) );
                        }
                    }
                }
#endif
#ifdef DEBUGGING
#ifdef VARIABLE_SPEED_DECODING
                if ( arg.tsmScaleFileEnabled )