Loading lib_util/ambi_convert.c +7 −3 Original line number Diff line number Diff line Loading @@ -75,6 +75,7 @@ static const float N3D_SN3D[AMBI_MAX_CHANNELS] = { 1.0f, INV_SQRT_7_, INV_SQRT_7_, INV_SQRT_7_, INV_SQRT_7_, INV_SQRT_7_, INV_SQRT_7_, INV_SQRT_7_ }; static const float N3D_SN3D_SCALING_FACTOR = 1.0f; static const float SN3D_N3D_SCALING_FACTOR = INV_SQRT_7_; static const float SN3D_MAXN[AMBI_MAX_CHANNELS] = { 1.0f, Loading @@ -88,6 +89,8 @@ static const float MAXN_SN3D[AMBI_MAX_CHANNELS] = { 1.0f, INV_SQRT_8_OVER_5_, INV_THREE_OVER_SQRT_5_, INV_SQRT_45_OVER_32_, 1.0f, INV_SQRT_45_OVER_32_, INV_THREE_OVER_SQRT_5_, INV_SQRT_8_OVER_5_ }; static const float MAXN_SN3D_SCALING_FACTOR = 1.0f; static const float SN3D_MAXN_SCALING_FACTOR = INV_THREE_OVER_SQRT_5_; static const float SN3D_FM[AMBI_MAX_CHANNELS] = { INV_SQRT_2, Loading @@ -101,6 +104,7 @@ static const float FM_SN3D[AMBI_MAX_CHANNELS] = { SQRT_2_, INV_SQRT_8_OVER_5_, INV_THREE_OVER_SQRT_5_, INV_SQRT_45_OVER_32_, 1.0f, INV_SQRT_45_OVER_32_, INV_THREE_OVER_SQRT_5_, INV_SQRT_8_OVER_5_ }; static const float FM_SN3D_SCALING_FACTOR = INV_SQRT_2; static const float SN3D_FM_SCALING_FACTOR = INV_THREE_OVER_SQRT_5_; /* ---------------------------- Loading Loading @@ -234,17 +238,17 @@ int16_t renormalize_channels( float *in[], float *out[], int16_t order, AMBI_CHA if ( out_format == AMBI_NORM_N3D ) { conversion_table = SN3D_N3D; sf = 1.f / N3D_SN3D_SCALING_FACTOR; sf = SN3D_N3D_SCALING_FACTOR; } else if ( out_format == AMBI_NORM_MAXN ) { conversion_table = SN3D_MAXN; sf = 1.f / MAXN_SN3D_SCALING_FACTOR; sf = SN3D_MAXN_SCALING_FACTOR; } else if ( out_format == AMBI_NORM_FM ) { conversion_table = SN3D_FM; sf = 1.f / FM_SN3D_SCALING_FACTOR; sf = SN3D_FM_SCALING_FACTOR; } else { Loading Loading
lib_util/ambi_convert.c +7 −3 Original line number Diff line number Diff line Loading @@ -75,6 +75,7 @@ static const float N3D_SN3D[AMBI_MAX_CHANNELS] = { 1.0f, INV_SQRT_7_, INV_SQRT_7_, INV_SQRT_7_, INV_SQRT_7_, INV_SQRT_7_, INV_SQRT_7_, INV_SQRT_7_ }; static const float N3D_SN3D_SCALING_FACTOR = 1.0f; static const float SN3D_N3D_SCALING_FACTOR = INV_SQRT_7_; static const float SN3D_MAXN[AMBI_MAX_CHANNELS] = { 1.0f, Loading @@ -88,6 +89,8 @@ static const float MAXN_SN3D[AMBI_MAX_CHANNELS] = { 1.0f, INV_SQRT_8_OVER_5_, INV_THREE_OVER_SQRT_5_, INV_SQRT_45_OVER_32_, 1.0f, INV_SQRT_45_OVER_32_, INV_THREE_OVER_SQRT_5_, INV_SQRT_8_OVER_5_ }; static const float MAXN_SN3D_SCALING_FACTOR = 1.0f; static const float SN3D_MAXN_SCALING_FACTOR = INV_THREE_OVER_SQRT_5_; static const float SN3D_FM[AMBI_MAX_CHANNELS] = { INV_SQRT_2, Loading @@ -101,6 +104,7 @@ static const float FM_SN3D[AMBI_MAX_CHANNELS] = { SQRT_2_, INV_SQRT_8_OVER_5_, INV_THREE_OVER_SQRT_5_, INV_SQRT_45_OVER_32_, 1.0f, INV_SQRT_45_OVER_32_, INV_THREE_OVER_SQRT_5_, INV_SQRT_8_OVER_5_ }; static const float FM_SN3D_SCALING_FACTOR = INV_SQRT_2; static const float SN3D_FM_SCALING_FACTOR = INV_THREE_OVER_SQRT_5_; /* ---------------------------- Loading Loading @@ -234,17 +238,17 @@ int16_t renormalize_channels( float *in[], float *out[], int16_t order, AMBI_CHA if ( out_format == AMBI_NORM_N3D ) { conversion_table = SN3D_N3D; sf = 1.f / N3D_SN3D_SCALING_FACTOR; sf = SN3D_N3D_SCALING_FACTOR; } else if ( out_format == AMBI_NORM_MAXN ) { conversion_table = SN3D_MAXN; sf = 1.f / MAXN_SN3D_SCALING_FACTOR; sf = SN3D_MAXN_SCALING_FACTOR; } else if ( out_format == AMBI_NORM_FM ) { conversion_table = SN3D_FM; sf = 1.f / FM_SN3D_SCALING_FACTOR; sf = SN3D_FM_SCALING_FACTOR; } else { Loading