[non BE] Fix object-to-MC panning code for BINAURAL_ROOM_IR output
- Related issues: #1141 (closed)
- Requested reviewers: @paulusj
Reason why this change is needed
In the code that pans the objects to MC for BINAURAL_ROOM_IR and BINAURAL_ROOM_REVERB rendering, a loop over the number of objects is duplicated, leading to wrong output. Moreover, the object azimuth angles are inverted as compared to BINAURAL output.
Description of the change
remove the duplicated loop invert the object azimuth angle
Affected operating points
output not BE for discrete OSBA to BINAURAL_ROOM_IR and BINAURAL_ROOM_REVERB rendering decoder changes only, bitstream is BE
Edited by Dominik Weckbecker