Loading ivas_processing_scripts/generation/process_ism1_items.py +3 −3 Original line number Diff line number Diff line Loading @@ -272,10 +272,10 @@ def generate_ism1_scene( if ":" in source_azi: # start with the initial azimuth value and apply step N_frames times source_azi = source_azi.split(":") azi = np.linspace( azi = np.arange( float(eval(source_azi[0])), float(eval(source_azi[2])), N_frames float(eval(source_azi[0])) + N_frames * float(eval(source_azi[1])), float(eval(source_azi[1])) ) else: # replicate static azimuth value N_frames times Loading ivas_processing_scripts/generation/process_ism2_items.py +3 −3 Original line number Diff line number Diff line Loading @@ -307,10 +307,10 @@ def generate_ism2_scene( if ":" in source_azi: # start with the initial azimuth value and apply step N_frames times source_azi = source_azi.split(":") azi = np.linspace( azi = np.arange( float(eval(source_azi[0])), float(eval(source_azi[2])), N_frames float(eval(source_azi[0])) + N_frames * float(eval(source_azi[1])), float(eval(source_azi[1])) ) else: # replicate static azimuth value N_frames times Loading Loading
ivas_processing_scripts/generation/process_ism1_items.py +3 −3 Original line number Diff line number Diff line Loading @@ -272,10 +272,10 @@ def generate_ism1_scene( if ":" in source_azi: # start with the initial azimuth value and apply step N_frames times source_azi = source_azi.split(":") azi = np.linspace( azi = np.arange( float(eval(source_azi[0])), float(eval(source_azi[2])), N_frames float(eval(source_azi[0])) + N_frames * float(eval(source_azi[1])), float(eval(source_azi[1])) ) else: # replicate static azimuth value N_frames times Loading
ivas_processing_scripts/generation/process_ism2_items.py +3 −3 Original line number Diff line number Diff line Loading @@ -307,10 +307,10 @@ def generate_ism2_scene( if ":" in source_azi: # start with the initial azimuth value and apply step N_frames times source_azi = source_azi.split(":") azi = np.linspace( azi = np.arange( float(eval(source_azi[0])), float(eval(source_azi[2])), N_frames float(eval(source_azi[0])) + N_frames * float(eval(source_azi[1])), float(eval(source_azi[1])) ) else: # replicate static azimuth value N_frames times Loading