Loading ivas_processing_scripts/generation/__init__.py +3 −3 Original line number Diff line number Diff line Loading @@ -91,12 +91,12 @@ def main(args): elif any(fmt in cfg.format for fmt in ["FOA", "HOA2", "HOA3"]): # generate FOA/HOA2/HOA3 items according to scene description generate_sba_items.generate_sba_items(cfg, logger) elif "MASA" in cfg.format: # generate MASA items from MONO items according to scene description generate_masa_items.generate_masa_items(cfg, logger) elif "OMASA" in cfg.format: # generate OMASA items from FOA/HOA2/HOA3 and MONO items according to scene description generate_omasa_items.generate_omasa_items(cfg, logger) elif "MASA" in cfg.format: # generate MASA items from MONO items according to scene description generate_masa_items.generate_masa_items(cfg, logger) elif "OSBA" in cfg.format: # generate OSBA items from FOA/HOA2/HOA3 and MONO items according to scene description generate_osba_items.generate_osba_items(cfg, logger) Loading Loading
ivas_processing_scripts/generation/__init__.py +3 −3 Original line number Diff line number Diff line Loading @@ -91,12 +91,12 @@ def main(args): elif any(fmt in cfg.format for fmt in ["FOA", "HOA2", "HOA3"]): # generate FOA/HOA2/HOA3 items according to scene description generate_sba_items.generate_sba_items(cfg, logger) elif "MASA" in cfg.format: # generate MASA items from MONO items according to scene description generate_masa_items.generate_masa_items(cfg, logger) elif "OMASA" in cfg.format: # generate OMASA items from FOA/HOA2/HOA3 and MONO items according to scene description generate_omasa_items.generate_omasa_items(cfg, logger) elif "MASA" in cfg.format: # generate MASA items from MONO items according to scene description generate_masa_items.generate_masa_items(cfg, logger) elif "OSBA" in cfg.format: # generate OSBA items from FOA/HOA2/HOA3 and MONO items according to scene description generate_osba_items.generate_osba_items(cfg, logger) Loading