Loading ivas_processing_scripts/audiotools/convert/scenebased.py +6 −3 Original line number Diff line number Diff line Loading @@ -167,17 +167,20 @@ def render_sba_to_sba( """ if sba_out.ambi_order > sba_in.ambi_order: # order increases sba_out.audio = np.pad( sba_in.audio, [[0, 0], [0, sba_out.num_channels - sba_in.num_channels]] ) elif sba_out.ambi_order < sba_in.ambi_order: # order decreases sba_out.audio = sba_in.audio[:, : sba_out.num_channels] else: # order stays the same sba_out.audio = sba_in.audio if sba_out.is_planar: sba_out.audio = sba_in.audio # set vertical channels to zero if output is planar zero_vert_channels(sba_out) elif sba_in.is_planar: sba_out.audio = sba_in.audio def rotate_sba( Loading Loading
ivas_processing_scripts/audiotools/convert/scenebased.py +6 −3 Original line number Diff line number Diff line Loading @@ -167,17 +167,20 @@ def render_sba_to_sba( """ if sba_out.ambi_order > sba_in.ambi_order: # order increases sba_out.audio = np.pad( sba_in.audio, [[0, 0], [0, sba_out.num_channels - sba_in.num_channels]] ) elif sba_out.ambi_order < sba_in.ambi_order: # order decreases sba_out.audio = sba_in.audio[:, : sba_out.num_channels] else: # order stays the same sba_out.audio = sba_in.audio if sba_out.is_planar: sba_out.audio = sba_in.audio # set vertical channels to zero if output is planar zero_vert_channels(sba_out) elif sba_in.is_planar: sba_out.audio = sba_in.audio def rotate_sba( Loading