#define FIX_2398_PRECISSION_ORIENTATION_TRACKING_VectorLength_fx_USE_Sqrt32_NewtonRaphson /*use refinement of Sqrt32 within VectorLength_fx() function*/
//#define FIX_2398_PRECISSION_ORIENTATION_TRACKING_VectorLength_fx /*additionally, increase precission within VectorLength_fx() function*/ /*almost No diff in precission*/
#define FIX_2398_PRECISSION_ORIENTATION_TRACKING_QuaternionNormalize_fx_USE_Sqrt32_NewtonRaphson /*use refinement of Sqrt32 within QuaternionNormalize_fx() function*/
//#define FIX_2398_PRECISSION_ORIENTATION_TRACKING_QuaternionDivision_fx_USE_NORMALIZATION /*use normalization after division within QuaternionDivision_fx() function*/ /*almost No diff in precission*/
//#define FIX_2398_PRECISSION_ORIENTATION_TRACKING_NormalizeVectorCrossProduct_VectorDotProduct /*merges some vectorfunctions within VectorRotationToQuaternion_fx*/ /*Very minor diff in precission*/
//-----------------------------------------
/*Float-substitutes FOR DEVELOPMENT - overriding fx precission fixes*/