Loading lib_com/options.h +1 −1 Original line number Diff line number Diff line Loading @@ -111,7 +111,7 @@ #define FIX_2095_REMOVE_UNUSED_ISAR_TABLES /* Dolby: remove unused ISAR */ #define FIX_BASOP_2560_STEREO_DFT_DEC_RESET /* FhG: BASOP issue 2560: align reset of hStereoDft->res_gains_ind_fx[][] between BASOP and float */ #define HARMONIZE_2539_cng_energy /* FhG: basop issue 2539: harmonize cng_energy with its ivas derivate */ #define FIX_ISSUE_2568_ADAPR_GR_RPG1 /* FhG: basop issue 2568: Missing comparison macros in function adapt_GR_rpg1_ief_fx()*/ #define FIX_ISSUE_2568_ADAPT_GR_RPG1 /* FhG: basop issue 2568: Missing comparison macros in function adapt_GR_rpg1_ief_fx()*/ /* #################### End BE switches ################################## */ Loading lib_enc/ivas_stereo_adapt_GR_enc_fx.c +10 −2 Original line number Diff line number Diff line Loading @@ -225,7 +225,11 @@ Word16 adapt_GR_rpg1_ief_fx( map0 = &maps[8 * NO_SYMB_GR_PRED_G]; #ifndef FIX_ISSUE_2568_ADAPT_GR_RPG1 IF(in[0] == 0) #else IF(EQ_16(in[0], 0)) #endif // !FIX_ISSUE_2568_ADAPT_GR_RPG1 { s = 0; move16(); Loading @@ -234,7 +238,11 @@ Word16 adapt_GR_rpg1_ief_fx( s = add( s, in[i] ); } #ifndef FIX_ISSUE_2568_ADAPT_GR_RPG1 IF(s == 0) #else IF(EQ_16(s, 0)) #endif // !FIX_ISSUE_2568_ADAPT_GR_RPG1 { /* encode only the first zero with GR1 */ *nbits = add( shr( map0[0], 1 ), 2 ); Loading Loading
lib_com/options.h +1 −1 Original line number Diff line number Diff line Loading @@ -111,7 +111,7 @@ #define FIX_2095_REMOVE_UNUSED_ISAR_TABLES /* Dolby: remove unused ISAR */ #define FIX_BASOP_2560_STEREO_DFT_DEC_RESET /* FhG: BASOP issue 2560: align reset of hStereoDft->res_gains_ind_fx[][] between BASOP and float */ #define HARMONIZE_2539_cng_energy /* FhG: basop issue 2539: harmonize cng_energy with its ivas derivate */ #define FIX_ISSUE_2568_ADAPR_GR_RPG1 /* FhG: basop issue 2568: Missing comparison macros in function adapt_GR_rpg1_ief_fx()*/ #define FIX_ISSUE_2568_ADAPT_GR_RPG1 /* FhG: basop issue 2568: Missing comparison macros in function adapt_GR_rpg1_ief_fx()*/ /* #################### End BE switches ################################## */ Loading
lib_enc/ivas_stereo_adapt_GR_enc_fx.c +10 −2 Original line number Diff line number Diff line Loading @@ -225,7 +225,11 @@ Word16 adapt_GR_rpg1_ief_fx( map0 = &maps[8 * NO_SYMB_GR_PRED_G]; #ifndef FIX_ISSUE_2568_ADAPT_GR_RPG1 IF(in[0] == 0) #else IF(EQ_16(in[0], 0)) #endif // !FIX_ISSUE_2568_ADAPT_GR_RPG1 { s = 0; move16(); Loading @@ -234,7 +238,11 @@ Word16 adapt_GR_rpg1_ief_fx( s = add( s, in[i] ); } #ifndef FIX_ISSUE_2568_ADAPT_GR_RPG1 IF(s == 0) #else IF(EQ_16(s, 0)) #endif // !FIX_ISSUE_2568_ADAPT_GR_RPG1 { /* encode only the first zero with GR1 */ *nbits = add( shr( map0[0], 1 ), 2 ); Loading