Loading apps/renderer.c +0 −6 Original line number Diff line number Diff line Loading @@ -614,7 +614,6 @@ static float dBToLin( } #ifdef SPLIT_REND_WITH_HEAD_ROT #ifndef NONBE_FIX_BINARY_BINAURAL_READING static int16_t get_cldfb_in_flag( const IVAS_AUDIO_CONFIG audioConfig, const IVAS_RENDER_CONFIG_DATA *renderConfig ) Loading @@ -635,7 +634,6 @@ static int16_t get_cldfb_in_flag( return cldfb_in_flag; } #endif static int16_t is_split_pre_rend_mode( CmdlnArgs *args ) Loading Loading @@ -731,10 +729,8 @@ int main( #ifdef SPLIT_REND_WITH_HEAD_ROT hSplitRendFileReadWrite = NULL; #ifdef NONBE_FIX_BINARY_BINAURAL_READING CLDFBframeSize_smpls = 0; cldfb_in_flag = 0; #endif bitsBuffer.bits = NULL; bitsBuffer.config.bitsRead = 0; bitsBuffer.config.bitsWritten = 0; Loading Loading @@ -1176,11 +1172,9 @@ int main( exit( -1 ); } #ifndef NONBE_FIX_BINARY_BINAURAL_READING #ifdef SPLIT_REND_WITH_HEAD_ROT CLDFBframeSize_smpls = frameSize_smpls * 2; cldfb_in_flag = get_cldfb_in_flag( args.outConfig.audioConfig, &renderConfig ); #endif #endif } Loading Loading
apps/renderer.c +0 −6 Original line number Diff line number Diff line Loading @@ -614,7 +614,6 @@ static float dBToLin( } #ifdef SPLIT_REND_WITH_HEAD_ROT #ifndef NONBE_FIX_BINARY_BINAURAL_READING static int16_t get_cldfb_in_flag( const IVAS_AUDIO_CONFIG audioConfig, const IVAS_RENDER_CONFIG_DATA *renderConfig ) Loading @@ -635,7 +634,6 @@ static int16_t get_cldfb_in_flag( return cldfb_in_flag; } #endif static int16_t is_split_pre_rend_mode( CmdlnArgs *args ) Loading Loading @@ -731,10 +729,8 @@ int main( #ifdef SPLIT_REND_WITH_HEAD_ROT hSplitRendFileReadWrite = NULL; #ifdef NONBE_FIX_BINARY_BINAURAL_READING CLDFBframeSize_smpls = 0; cldfb_in_flag = 0; #endif bitsBuffer.bits = NULL; bitsBuffer.config.bitsRead = 0; bitsBuffer.config.bitsWritten = 0; Loading Loading @@ -1176,11 +1172,9 @@ int main( exit( -1 ); } #ifndef NONBE_FIX_BINARY_BINAURAL_READING #ifdef SPLIT_REND_WITH_HEAD_ROT CLDFBframeSize_smpls = frameSize_smpls * 2; cldfb_in_flag = get_cldfb_in_flag( args.outConfig.audioConfig, &renderConfig ); #endif #endif } Loading