Loading lib_com/options.h +2 −0 Original line number Diff line number Diff line Loading @@ -139,6 +139,8 @@ #endif /* DEBUGGING */ /*#define DISABLE_LIMITER*/ /* disable the limiter - needed for testing Bitexactness between different renderer framings */ /* #################### End DEBUGGING switches ############################ */ /* ################### Start FIXES switches ########################### */ Loading lib_rend/lib_rend.c +2 −0 Original line number Diff line number Diff line Loading @@ -336,6 +336,7 @@ static void accumulate2dArrayToBuffer( * In-place saturation control for multichannel buffers with adaptive release time *-------------------------------------------------------------------*/ #ifndef DISABLE_LIMITER /*! r: number of clipped output samples */ static int32_t limitRendererOutput( IVAS_LIMITER_HANDLE hLimiter, /* i/o: limiter struct handle */ Loading Loading @@ -380,6 +381,7 @@ static int32_t limitRendererOutput( return numClipping; } #endif /*-------------------------------------------------------------------* Loading Loading
lib_com/options.h +2 −0 Original line number Diff line number Diff line Loading @@ -139,6 +139,8 @@ #endif /* DEBUGGING */ /*#define DISABLE_LIMITER*/ /* disable the limiter - needed for testing Bitexactness between different renderer framings */ /* #################### End DEBUGGING switches ############################ */ /* ################### Start FIXES switches ########################### */ Loading
lib_rend/lib_rend.c +2 −0 Original line number Diff line number Diff line Loading @@ -336,6 +336,7 @@ static void accumulate2dArrayToBuffer( * In-place saturation control for multichannel buffers with adaptive release time *-------------------------------------------------------------------*/ #ifndef DISABLE_LIMITER /*! r: number of clipped output samples */ static int32_t limitRendererOutput( IVAS_LIMITER_HANDLE hLimiter, /* i/o: limiter struct handle */ Loading Loading @@ -380,6 +381,7 @@ static int32_t limitRendererOutput( return numClipping; } #endif /*-------------------------------------------------------------------* Loading